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Macro for turning enemy to stone?

I dont know if its possible but I figured I'd ask. I'd like a macro that when I select a token and click the macro it does the following, -Places petrified condition symbol on token -Recolors token to greyscale -Brings token to front -Sets token on map layer Any suggestions on how to set this up?
1688419295
timmaugh
Pro
API Scripter
Token-Mod (a script) and a multi-sided token (for grayscale). That would require every token to be a multi-sided token, however. An alternative would be to have a standard "stand-in" token for non player character tokens, and then you could use Spawn (another script) to replace the original token with the grayscale stand-in. I'm not at my laptop to give you the exact syntax, but someone should be able to fill that in if you can't figure it out. If no one has before I can do it, I will come back to this thread.
Yup someone on the Roll20 reddit was able to help me with this and with a little tinkering I got it too work, this also allows players you assign too it to use it just make sure to check they can use IDs on the TokenMod script !token-mod {{ --ignore-selected --ids @{target|Petrification Victim|token_id} --order tofront --set tint_color|#a2c4c9 controlledby|Adera layer|map statusmarkers|stone controlledby|    }}