
So I recently started playing both Octopath and Octopath 2 and I think they way they do their story telling is genious and that Octopath is the perfect way to do a true sandbox. So here's how I see it. 1 GM and 4-5 Players (6 is most certainly too many for this) and each of the players make a unique character and comes from their own country/section of the world, and has their own objective that could be a main quest in a dnd game (Finding a lost city of gold, revenge against someone who killed my family, I need to kill my brother to become kingdom of my home kingdom, World peace, Solving the mystery of a secret history, etc) The players create a section of the world, one country or a region roughly 40 percent of the world collectively and the DM creates the majority 60 percent. Each of the players meet in some generic kingdom created by the DM (away from the nation they created) and do some intro campaign (like mines of phandelver) or a level 1-3, 1-5, or 3-5 questline to unite the party and then each party member partakes in aiding each other's storyline and travel the world mixing their stories with each other, and thats just so interesting to me. Naturally it involves everyone making cooperative characters who understand the value of teamwork and trying to be the lonely edgelord doesn't work and it involves players who are proactive players rather than reactive to the DM's world. I think the idea is cool so I'm looking for interest to see who want's to be down for this. I imagine there'sa session 0 of people world building partially together and if we do something like Octopath 2 then blending of genres like Wild West, Warring Kingdoms, Victorian London, etc. Who's interested?