
I'm writing a character sheet for a game called Bubblegum Wizards 2. It is feature complete, but it doesn't have roll buttons. The game's system has you roll a number of d6s equal to your attribute unless you have a 0 in that attribute, at which point it rolls 2d6 and you take the lower. I've heard this is done using Sheet Handler(?) but I'm not really a coder and don't have an easy time parsing the code. Could someone help me? I could post the sheet code but I'm not sure how to do that, I'm very green.