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Call of Cthulhu 7e (Not Roll20) - Incorrect Hitpoint Calculation

August 16 (1 year ago)

Edited August 16 (1 year ago)
Jay
Pro

On the Call of Cthulhu 7e sheet by Aqua Alex, Matthew Carpenter, Roric, and Orp, hitpoints aren't always calculating correctly. The formula for standard hitpoints is SIZ + CON / 10, but it seems to sometimes mess up this calculation and add more hitpoints than is correct. Example: a CON 80, SIZ 65 character should have 14 hitpoints (80 + 65 = 145 / 10 = 14.5, round down), but on the sheet it will give the character 16 hitpoints.

August 22 (1 year ago)
GiGs
Pro
Sheet Author
API Scripter

It looks like it's using this formula:

floor((@{con}+@{siz})/(10-@{pulp_hp}))

Is the incorrect HP combined with a pulp HP rating?


August 22 (1 year ago)

Edited August 22 (1 year ago)
Jay
Pro

GiGs said:

Is the incorrect HP combined with a pulp HP rating?

Seems like it, but even if I toggle pulp HP off, I get the same miscalc. I made a brand new game to test it and it works fine. No clue what's going on.

Edit: Looks like it may've been fixed.