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Call of Cthulhu 7e (Not Roll20) - Incorrect Hitpoint Calculation

1692144654

Edited 1692144788
Jay
Pro
On the Call of Cthulhu 7e sheet by Aqua Alex, Matthew Carpenter, Roric, and Orp, hitpoints aren't always calculating correctly. The formula for standard hitpoints is SIZ + CON / 10, but it seems to sometimes mess up this calculation and add more hitpoints than is correct. Example: a CON 80, SIZ 65 character should have 14 hitpoints (80 + 65 = 145 / 10 = 14.5, round down), but on the sheet it will give the character 16 hitpoints.
1692740170
GiGs
Pro
Sheet Author
API Scripter
It looks like it's using this formula: floor((@{con}+@{siz})/(10-@{pulp_hp})) Is the incorrect HP combined with a pulp HP rating?
1692744866

Edited 1692745191
Jay
Pro
GiGs said: Is the incorrect HP combined with a pulp HP rating? Seems like it, but even if I toggle pulp HP off, I get the same miscalc. I made a brand new game to test it and it works fine. No clue what's going on. Edit: Looks like it may've been fixed.