Roll20 uses cookies to improve your experience on our site. Cookies enable you to enjoy certain features, social sharing functionality, and tailor message and display ads to your interests on our site and others. They also help us understand how our site is being used. By continuing to use our site, you consent to our use of cookies. Update your cookie preferences .
×
Create a free account
This post has been closed. You can still view previous posts, but you can't post any new replies.

D&D 5e NPC attack missing "Miss." feature

The Monster Manual for D&D 5e specifies the syntax "Miss." for what happens when a monster's attack misses a creature. Currently there are no official creatures using this syntax, but it would still be a good idea to add it for homebrew monsters.
Even though I've run encounters with Piercers, I'd never noticed that "Miss:" was a formal part of their attack, but it is. One correction: a stackexchange post ( here ) identifies four "official" monsters using the syntax (although one actually uses "Hit or Miss:" ): the Piercer (MM), the Kobold Inventor (Volo's Guide),  the Zorak Lifedrinker (Dungeon of the Mad Mage), and the Fluxcharger (Guildmaster's Guide to Ravnica). However, of the three I can check (I don't have Mad Mage to look up the Zorak Lifedrinker), none of them actually deal damage (except to the attacker) on a Miss.  All of those can be handled in an NPC statblock by filling out the description and setting it to "Show" in the roll template. PC's have a similar "Description" field in the Attacks & Spellcasting definition on the front block. I can see where it could be useful for certain attacks (splash damage from a near-miss thrown container, for example), but that would appear to only be useful for homebrew (which isn't a complaint; I homebrew / modify a lot of my monsters, it keeps the players on their toes).
1695795537
Roll20 Dev Team
Pro
Marketplace Creator
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .