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Dynamic Lighting NOT Working Properly

I seem to be having a problem with the Dynamic Lighting.  I have a large map 144 x 88 and have drawn all the Dynamic Lighting borders on it and it seems to be adding other parts of the Dynamic Lighting borders onto area's where there are no Dynamic Lighting borders drawn. So when I add a token in and give it a light source, the DL reveal has invisible borders that are not actually drawn on the map.  So the area the player can see has an imaginary DL border and seems to be added from another part of the map to a part of the map that does not have a border in that area. Any ideas???
got any screenies?
Ok, you lost me.  Screenies?
Ahhh, thank you google.  Screen Shots = Screenies.  Sorry I am not 100% up on my Geek terms. They must be in the middle of some sort of update, because now I went to take a screen shot and I can not see my mini token but it is updating the DL on the map.  Odd...
Ok, it is fixed now.  The DEV's must have been doing some sort of update.   All is well that ends well in Dynamic Lighting Land...
Ok, now the same problem is back.  Anyone know what is going on right now???
We are not doing any updates. Please post a screenshot as Reb suggested so we can see exactly what's going on.
until a dev chimes in, i would try posting some screen shot of the issue, maybe some one has run into a similar issue. edit: disregard the first five words, 48 seconds makes all the difference.
Here is a screenshot showing what is happening.  I am set on the DL setting to show the outline and you can see that right below the mini token the map is revealing only a few squares.  Right below the area is blacked out for the players.  No DL borders are drawn in the middle of the picture.  HELP!!
i noticed you have FOW enabled, you wouldnt happen to have FOW block accedentally placed there?
Nope, because when I move the mini token down one square, the players can see all the area's that show blacked out on the screen shot and the area that the players can currently see becomes blacked out.
Here is a screen when I move the token down one square.
Ok, this is kind of strange, but maybe some good info for the DEV's.  When I had the Player Flag set to another map and this Map open the problem above takes place.  I just placed the Player Flag onto the current map and the DL problem when away.  The Token on the current map is linked to a character sheet too. I think it is just some sort of bug with all involved???
well, that takes me out of my element, any further advice is just me talking out my ass, such as the following: is it possible that you drew tranparent lines that are still registering on the DL?  try click and draging in the general area of the edge and see if any invisible component gets selected.
Nope nothing.  Again, when I placed the Players Flag onto the current map the DL starting working correctly.
1365621142
Gauss
Forum Champion
MJ, could you send me a join link? Id like to come take a look at this. - Gauss
Just sent an invite to you.
Well it seems to be working now, so I am not sure what you ended up doing... Not sure if it had something to do with multiple tokens tied to the same character sheet or just a large map with DL & FOW running???
1365622292
Gauss
Forum Champion
I haven't done anything, I just test and report. :)  If it occurs again please let me know and I will come take a look. - Gauss
Ok, this problem still persists.  HELP HELP HELP!!  I am not sure why this keeps happening each time I start Roll20... Gauss or Riley, please contact me.
New information on this problem.  The players can see the DL lighting correct, but the GM sees it with the effect shown in the screen shots...???...??? I just refreshed the page and the problem fixed, but each time I log on and load the map page, the problem is there.
MJ, try deleting all the dynamic lighting lines and redraw them.
Just to confirm, last we heard from you it worked fine as long as the Player Ribbon was on the same page that you wanted to actually use the DL on. Is that no longer the case?
Riley, correct.  No worries, I have tried a few things and found a couple of ways to get around it.  I just wanted to report this bug just in case anyone else runs into the same problem.  I have worked around the problem by doing these things. 1)  Moving the Player Flag to the current map you are having the issue with and then reload the page. 2)  When a Player joins the VT, relaod the page.  (The players usually do not see the effect the GM is seeing and the reload aligns you with them) 3)  Keep only one mini token, that is assigned to a character sheet on the current map that you are using. (Delete other mini tokens assigned to a character sheet from old maps that you are not using at the moment) MJ, try deleting all the dynamic lighting lines and redraw them. Jonathan, that is allot of lines, LOL, but I might give it a try if the problem gets unmanageable.