
Enter a World of Discovery and Dark Fey To Defeat a Dark Lord The Setting
The world has long been a battlefield where forces beyond mortal ken
battle for unknown purposes. Kingdoms of Elf, Orc, and Man have been
shaped by this. Few gods are worshiped, for their call is dim here. The
touch of giant, dragon, elemental, and fey have moved the wheels of
time and shaped the courses of history much more than that of divine
beings.
Ancient evils stain the land, goodly nobles struggle under the weight of
their duties while the others satisfy their hunger for gold and power.
Mercenary bands turned bandit plague the roads and forests. Adventurers
seek their fame seeking the lost kingdom of Haven, who legend has it was
a bastion of order, and allied to a benevolent House of powerful fey.
But legend also states that Haven was caught in the timeless war between
the fey, trapped by a single dark lord of the fey.
Events
Rumor has it that some folks freed the Silver Palace of Haven from the
red gloom of Arik, but the descendant of Haven's nobility, Baroness
D'Hims, has allied with Arik and now seeks to invade the newly-awakened
Haven.
The Heroes of Haven were sent south to find allies, aid them, and bring
them to Haven's Aid. But the lands to the south had their own problems.
Buried beneath the dust of war, cursed by ancient evils in the land, and
pecked at by bandits, the folk of the principalities needed help before
they could help anyone. After a mountain of tasks were completed the
heroes have realized that events to the north have shifted, an invasion
now imminent. Argenta, the Silver Princess of Haven, instruct the party
to go beneath the mountains, to the site where the Eye of Arik had been
found, the relic that originally trapped Haven.
There, she says, Arik's will is strongest. Find his warlocks, end their
ritual, and close Arik off from touching this world for one hundred and
one years.
Adventure!
Delve deep beneath the earth, encounter drow, mindflayers, svifneblin, duergar, shadow
dragons, and kua-toa. Traverse narrow caverns, deep fissures, troll
lairs, underground lakes and rivers, and strange ruins inhabited by the
creatures of the underdark! Find your way to the lost mines of the
Redshield dwarves, where the legendary Curse of Haven began!
There, unravel the mystery of Arik's connection to the material plane...and make your plans to put an end to his endless threats. It will take all your cunning to survive the caverns beneath the earth. Plan accordingly, manage your gear, hirelings, find safe places to rest and trade, use your skills to traverse impassable environments, sway NPCs to aid you, handle a tumultuous tangle of alliances and hostilities between the various folk you encounter. Welcome, players! We are about to move into a new module in my OSR-inspired campaign! We
played through "Palace of the Silver Princess", the party is finishing
up "The Secret of Bone Hill", and next we are moving into the
Underdark witha classic Gygax module! Play the adventure that introduced
Drow, Illithids, and more! If you want to join the table now and get to know everyone just message me :) *What I Offer* Evocative descriptions, Immersive settings, fast + dynamic combat, Grounded fantasy
Tailored content (story, items, world-building, and encounters), responsive and interesting NPCs
Co-creative and collaborative, Love of mythology, Challenging encounters, Rules-medium gameplay
Welcoming and helpful to new players
Background in theater, combat sports, living history, group facilitation, and literature
Inclusive, safe space provided
30 years experience (running, playing, home-brewing) Looking for a game that is going to keep your attention, a DM who know how to hook you in, creative and welcoming players? Message me and get ready to play your story! Game Listing: <a href="https://app.roll20.net/campaigns/details/15865786/descent-into-the-depths-of-the-earth" rel="nofollow">https://app.roll20.net/campaigns/details/15865786/descent-into-the-depths-of-the-earth</a> LFG Listing: <a href="https://app.roll20.net/lfg/listing/381806/descent-into-the-depths-of-the-earth" rel="nofollow">https://app.roll20.net/lfg/listing/381806/descent-into-the-depths-of-the-earth</a> This game will require payment to the Game Master at a rate of
$30 per session via startplaying.games. Roll20 is not responsible for any payment
transactions and cannot enforce any private arrangements. Interested in a paid game but skeptical? Sign up for your first game for $10 off!