Last night we played in a restricted visibility setting (fog, limited vision to 50'). I set the game to dynamic lighting and adjusted each character's range to 50'. To limit the meta gaming and keep them honest, I turned off everyone's vision except the character whose turn it was. I'd like to request a feature where a check box in the turn order settings enables/disables vision for all player character tokens on their turn. Example: It's player A's turn. A's token has vision enabled. A's turn ends, and goes to player B. A's vision is turned off and B's vision is turned on when I (GM) advance the turn order. If it's an NPC turn, then perhaps all of their vision is turned off (or all turned on) until after the NPC's turn.