
Join us for an unforgettable journey through the perilous jungles of Chult in the soul-wrenching (possibly literally) adventure: Tomb of Annihilation! Calling All Brave Adventurers! Dare to explore the mysterious land of Chult and uncover the secrets of the deadly curse plaguing all of Farun. Will you and your party have what it takes to survive the treacherous jungle to even make it to the source of the Death Curse? Featuring Thrilling Jungle Exploration: Navigate the dense, unforgiving jungles of Chult, filled with hidden dangers and ancient mysteries. Epic Battles: Test your mettle against ferocious beasts, cunning adversaries, and the horrifying undead horrors that guard the tomb. Perilous Puzzles: Solve intricate puzzles and decipher cryptic clues to unlock the secrets of the tomb and discover its hidden treasures. Dynamic Gameplay: Forge alliances, make difficult choices, and shape the fate of Chult through your heroic actions and cunning strategies. I've run ToA twice, and so far player survival rate is… 7/13 characters. More or less. Whether you're a seasoned adventurer or a newcomer to the world of Tomb of Annihilation promises just the kind of game where thinking on your feet is just as important as mechanical knowledge. Enlist now and join our quest to conquer the Tomb of Annihilation. Unravel the mystery, face the danger, and claim your place in the annals of legend. About you You have answered the call to adventure from Syndra Silvane, renowned adventurer and merchant. Her posters are all over the city, and you could not help but be tempted by the 50000 gold reward. About me I've been DMing Dungeons and Dragons for seven years, professionally for the last two with over twenty happy players. My approach to games is very sandboxy: i create the world, the players create the game. The players can't ruin my plans if i have absolutely no plans in the first place, it's a win-win! Even when designing shorter adventures i go through the extra planning to make sure players have more than one way of doing things. In my earlier days i did that to a fault, often leaving inexperienced players with no idea what to do. After a while i changed my method to the "infinite +3 alternatives" where the players are presented with clear options and plots, while still having the option to do whatever they want. Technical stuff Session Length: 4 hours per session, with a 5 minute break somewhere near the middle. As with most groups i know, more often than not we go a little overtime. Time: 6:30PM EST Mondays. Payment: 15$ per session, other than your first session and session zero. Payment done via Paypal. LFG Listing: <a href="https://app.roll20.net/lfg/listing/277334/doom-tomb" rel="nofollow">https://app.roll20.net/lfg/listing/277334/doom-tomb</a> Contact If you have any questions or wish to discuss any details, you can find me here or in Discord as "dungeonmercenary"