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Rise of the Drow ... disappointing

Many of the NPC are not stat blocked on the NPC character sheet. Nothing seems to be set up for any of them at all.  Just Name, AC, and HP. No weapons, spells and whatever else would make it easy to work on Roll20.  Adding all of the proper information will take HOURS. Unfortunate. 
1699125486
Gauss
Forum Champion
Hi GM_Mia,  Which creatures are not set up correctly? 
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Edited 1699126978
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Hi GM_Mia! I have created a game using this module and am hard-pressed to find anything that does not have a statblock. Can you give some examples? Also note that the best place to report something like this (again with details) is either in a  Help Center Request  so that the publisher/converters can be contacted (this is not an official Roll20 conversion), or contact the Publisher or converters directly. (Information is in the module). EDIT : Gauss beat me to it. :) As a possible cause, have you created this module using a character sheet other than the D&D 5th Edition by Roll20 Sheet?
... not sure what was going on yesterday but with a delete and remake the problem is solved.  I appreciate the replies and guidance. Thank you!
I want to say that Rise of the Drow seems like a fantastic product. I haven't run it yet, but it the Roll20 parts of the adventure seem great. The only exception I've found is in the handling of secret doors, which is done in an older fashion. However, given all the content that this product has, I can easily forgive it this small issue. Dynamic lighting, handouts, stats, new tokens for enemies, ...
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keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Glad to hear it's working for you now GM_Mia. The module really does look amazing. It's gigantic.