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(LF5P) (25+) (Twilight: 2000 4e) (New Campaign) (Beginners welcome) (Sundays, Time TBD)

1699111747

Edited 1699112192
Shoo
Plus
Putting out feelers to see if there is enough interest for 5 players to run a campaign. Learning the rules is a must. My previous group never learned the rules, even after 3 months of weekly gaming. Combat got so bogged down with me explaining the rules and how to manipulate character sheets, that we spent half of every 4 hour session going over rules of combat. I got burned out. So I'm requesting new players to learn the rules better than I before the campaign starts. RAW Lawyers are welcomed here. Previous military experience not needed but is welcomed, I have none. This game is brutal with a higher death rate than AD&D 1e, for the unlucky or the foolhardy. Game Background: POLAND For yet another time in this century, Poland became the central battleground for the beginning of a World War. Unlike World War II, however, this Twilight War has no end. In the fields, forests, and cities of Poland the age’s great ideologies waged battles that devastated everything in their path as the world crumbled under nuclear attacks.      Now, Poland is once again a realm of feudal warlords, lawlessness, deserters, and brigandry. Here, where war seems fecund and bent to seed, civilization died and was buried. Petty tyrants and devastated military units crawl across a landscape pockmarked by modern war, each simply trying to survive in the shadow of a world they can now only remember.      The Soviet push into Poland was slowed only by NATO air superiority, but the quick capture of civilian areas halted bombings early in some areas. That, coupled with the time it took NATO, and more importantly America, to bring sufficient armored forces to bear, left most of Poland in Soviet hands. The West came back strong, however, and the eventual use of nuclear weapons later in the war cut Soviet supply lines. Now, the fractured Soviet Army still outnumbers NATO elements, but no one can be said to have “won” anything.
I don’t have time for another game, (and I wish I did cuz I never get to play this game anymore) but there were a couple of people looking for Twilight 2000 campaign a couple weeks ago. 
I am not sure why you guys were having so many issues with combat. But the dice setup is easy to pick up after a few tries. I have run the game a few times and did a couple of one-shots and people picked up the issues with no problem.
You might want to get on the Twilight 4th ed group on Facebook and maybe the Discord group to really find players. Not a lot of luck though here for sure.
1700044157

Edited 1700045945
Shoo
Plus
I appreciate the info. so glad you picked it up "after a few tries", wish you were playing in my game. these intellectually deficient players either didn't get it, had too much going on in RL, or were to lazy to learn. so kudos to you and yours.
I'd give it a go but Sundays are occupied. If there's flexibility in the time slot, shoot me a message.