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[LFG] New player EST (18+)

Hey I’m 22 and a newbie very interested in playing and finding a group I’ve watched a pretty good amount of Dimension 20 and some critical role so I have a pretty solid grasp on the rule’s already plus I have no problem reading through the rule books to refresh anything.
What hours and days are you available? Do you have previous experience with the system? Critical Role and Dimension 20 don't represent actual play at a lot of tables. These are professional DMs with years of experience. What are you looking for.  Hopefully these questions will help you on your journey to finding a table. I recommend playing some beginner friendly one-shots first.
if youre looking for anything other than DnD, hit my group up lol
Here’s my game. Pm if you’re interested and we’ll set up a interview! Hollow Victory System : D&D 5 e  Modules : Rise of Tiamat, Grim Hollow Time : Mondays, 3-8pm PDT Tone : HIGH Roleplay, Grim Dark Adventure, Grand Campaign Requirements : Roll20 account, working microphone, 18+ age, must be open to a voice conducted interview, good alignment only (Be warned this game features variant mechanics that make combat slightly more dangerous. ) Brief Summary : In the grim dark world of Etharis the gods are dead or missing; the land they abandoned now ravaged by abominations, vampires and demonic beings. Worse is the zealous country of the Castinellan Provinces, seeking to wipe out all magic from the land in the name of the celestial being they worship, Empyreus. The agents of the Lady of Fire, one of many lost gods, known only by the symbol of a five headed dragon, entreat the party to help them. The whole world is slowly becoming the target of Empyreus zealots and a growing concern for everyone. If left unchecked, the Castilnellans would use unspeakable magic to raise Empyreus into a god. The only god.  To help prevent this is to fight dragons, demons and politics. However, this world is not so easy to wander or fix; Famine, death and horrible curses are spreading across the land. To be Heroes in Etharis is to know you don't always win. The 'right thing' is seldom clear and the concepts of good and evil are rarely black and white. Will the heroes win and help save the world, or will their victory end up as bleak and hollow as before?