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Dynamic Lighting: Limit vision range/distance/radius per token

Score + 32
So I've seen this posted a couple of times before and it failed to accrue the necessary votes but I think it's a really  versatile feature. What if each token had an option to limit the distance the token can see with Dynamic Lighting? This would enable: Mist/fog/smoke effects reducing visibility ( obscuring mist  and smoke grenades, anyone?) Impaired/reduced vision Blindsight, or other forms of perception only going out to a certain range. Houserules or systems where vision doesn't have a literally unlimited distance Etc I've seen workarounds by not enabling global illumination and giving tokens dark vision, but that only works if all  tokens have the same limitation. Our previous run-ins with smokescreen in D&D/Pathfinder/Shadowrun/Call of Cthulhu effects aside, I've got a player right now whose character is completely blind but has blindsight up to 40 feet. There is, to my understanding, no way to implement this on Roll20 right now--any workarounds for that specific issue are also welcome! In future development, maybe this feature could be enabled within certain areas like an added fog of war function? Step into the fog, vision's reduced. Leave the area, vision's back. That sorta thing. My suggestion right now is primarily focused on the limited sight radius per token.
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