Allow me to introduce myself… I’m Tim, aka Necrotic DM. Feel free to check out my profile on r20. Jump to the juice and just add me on Discord if you prefer Necrotic3677 I’ll
give you a quick summary. I’m 29 and from USA/Florida (So you know its
about to go down). I’ve been DMing since March 2013. I
ran pathfinder for a while then moved onto 5e D&D and have been
readin' and brewin' ever since. The vast majority of my content is
homebrew and unique to
my game although I have borrowed from many sources over the years. The Setting North of the Spine of the World and west of the towering Reghed Glacier is a frigid expanse few dare to explore, let alone inhabit. This icy land of windswept tundra recently became locked in a perpetual, dark winter without reprieve. Auril the Frostmaiden, the divine embodiment of winter’s fury, has withdrawn to this cold corner of the world to live among mortals. Further, she has cast a terrible spell over Icewind Dale, to the detriment of most of its denizens. Each night before midnight, Auril takes to the sky on the back of a white roc and weaves her spell, which manifests as a shimmering curtain of light—a beautiful aurora that illuminates the night sky and fades before dawn. This powerful magic prevents the next day’s sun from rising above the horizon, turning midday into twilight and trapping Icewind Dale in winter’s dark embrace, with no sunlight or warmth to melt the snow and ice. The mountain pass is barricaded with blizzards and the Sea of Moving Ice churns with blistering winds. Travelers are discouraged from approaching or leaving Icewind Dale, further isolating the region. Icewind Dale has thus been trapped in a different reality from the rest of the world, for though the sun never rises over the dale, it continues to rise everywhere else. They call it the Everlasting Rime. No one understands why the Frostmaiden has imposed her will in this way or why the other gods refuse to challenge her. This prolonged winter, which has gone on for more than two years, threatens to doom not just the flickering lights of civilization known as Ten-Towns but also the indigenous flora and fauna that need sunlight and the change of seasons to survive. This adventure is for individuals who enjoy tactical combat and aspects of wilderness survival in a freezing tundra and adventure. Backstories are optional but I love to incorporate PC backstories as much as I can along side the main narrative when appropriate. I’m
open to anything from slapstick Monty python to hardcore intense
RP. I’ve done it all. We play to
have fun. Some people like fart jokes and shaving dwarves' beards while
they are passed out, while others work against a magic shadow government who killed their parents. Expectations I
run open, sandbox, player-centered original content games. The "main"
story in the Menagerie coast is war against piracy, stirring ancient
gods and the war of ash and light in the north. But these are elements
the
players must choose to engage with and I let the players write their
own tales. I aim to make the
most dramatic things happen but the dice and the players' actions are the
final arbiters. I
make most of my own maps and I can make custom tokens for
each player. I detail my loot with the players in mind. I roll randomly
but I like juicy custom rewards. Rates Most
games will be $15 (minimum) per session but games with fewer players
(less than 4), longer games (4+ hours), $7 per hour (with a group of 3) of gameplay $5 per hour (with a group of 4+) of gameplay Payment is made via Startplaying. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Getting Started Before you contact me make sure: You are 18 or over. You’re willing to play D&D for 3+ hours a week. You own a microphone of decent quality. You have Discord account. Available Games Early Bird Special The first two players to join a campaign receive a 50% discount on the first session! Monday Game <a href="https://app.roll20.net/lfg/listing/374960/icewind-dale-rime-of-the-frostmaiden-mon" rel="nofollow">https://app.roll20.net/lfg/listing/374960/icewind-dale-rime-of-the-frostmaiden-mon</a> Tuesday Game <a href="https://app.roll20.net/lfg/listing/387261/icewind-dale-rime-of-the-frostmaiden-tue" rel="nofollow">https://app.roll20.net/lfg/listing/387261/icewind-dale-rime-of-the-frostmaiden-tue</a> Wednesday Game <a href="https://app.roll20.net/lfg/listing/387265/icewind-dale-rime-of-the-frostmaiden-wed" rel="nofollow">https://app.roll20.net/lfg/listing/387265/icewind-dale-rime-of-the-frostmaiden-wed</a> Thursday Game <a href="https://app.roll20.net/lfg/listing/387266/icewind-dale-rime-of-the-frostmaiden-thur" rel="nofollow">https://app.roll20.net/lfg/listing/387266/icewind-dale-rime-of-the-frostmaiden-thur</a> Friday Game <a href="https://app.roll20.net/lfg/listing/387267/icewind-dale-rime-of-the-frostmaiden-fri" rel="nofollow">https://app.roll20.net/lfg/listing/387267/icewind-dale-rime-of-the-frostmaiden-fri</a> Saturday Game <a href="https://app.roll20.net/lfg/listing/387269/icewind-dale-rime-of-the-frostmaiden-sat" rel="nofollow">https://app.roll20.net/lfg/listing/387269/icewind-dale-rime-of-the-frostmaiden-sat</a> Sunday Game <a href="https://app.roll20.net/lfg/listing/387270/icewind-dale-rime-of-the-frostmaiden-sun" rel="nofollow">https://app.roll20.net/lfg/listing/387270/icewind-dale-rime-of-the-frostmaiden-sun</a>