How about some empathy for the GMs? Maybe somebody needs to cancel the game for health reasons, a death in the family or other major life event. Somebody in that position doesn't need this and it is definitely entitled to demand a reason somebody delisted a game, even if the reason is they just did not like any of the people that applied for a game they do not owe anyone explanation. A lot of us are out here running games for free and it is absolutely entitled to demand that someone explain why something they're giving away for nothing isn't listed anymore. Like I said before, literally the only thing I can get behind in this thread is an automatic notification the game was delisted, no reasons, no dropdowns. That by itself is something I wouldn't mind seeing. Raymond G. said: I think we're just going to be a bit at loggerheads on this one. What you call Entitlement to me is simply Consideration and Empathy for the pool of players that are not chosen for a game. Perhaps a compromise would be a dropdown box with a variety of informative options that defaults to one of your suggestions when the GM flags the listing for deletion. A GM could then ignore it if desired or provide a more relevant selection if they have time and feel more informative. If the system delisted the entry, the default could be overridden to the " The game was deleted by Roll20" reason. The system could then either alert those responding to/following the post and then remove the post directly or not send an alert and automatically delete the post after a short time where potential players could look at the closure reason prior to its disappearance into the Aether. Dependent, of course, upon how Roll20's programmers would want to handle this suggestion if approved. DrHappyAngry said: I don't think anyone here is against change, but it needs to be actually useful change and not change just because a UX designer has to justify their job and keep making changes even when they're not improvments as well as being anti-user to the GMs. They may not be asking for a response to every post, but they are asking for more info that people may not want to give out and leaving games up after they're delisted causes more clutter and nagging when a game is closed. While they did not ask for GMs to respond to every post, they did not consider that the change would cause more messages by forcing listings to be up for 2 weeks after the game has been delisted. GMs also do not need to explain why a game is delisted and it's extremely entitled to expect to force them to explain themselves just to delist a game. Of course a GM is free to ignore messages, but just ignore something is terrible UX. The more useless messages and notifications that show up, the less useful messaging becomes. Literally the only way I could get behind anything mentioned here is if there were an automated message that may say something like "All slots have been filled" or the "The Game Was Delisted." No extra effort on the GMs side and no need to explain themselves.