
Genre horror/mystery Dm time zone MDT Usual times of play 4-10 pm Player age 18+ System: 5e Setting: In the heart of an ancient and foreboding jungle, a town known as Calleah emerged, shrouded in mystery and plagued by a dark history. The settlement was founded over three centuries ago, its origins lost to time, obscured by the thick, oppressive canopy that surrounded it. The air was thick with humidity, and the jungle teemed with giant insects and exotic creatures that cast ominous shadows over the crumbling structures of Calleah. The first two centuries of Calleah history were relatively uneventful, as the town prospered and grew amid the lush but treacherous environment. However, around a century ago, a sinister force began to cast its shadow over the town. Reports of a mysterious plague surfaced, with symptoms that mirrored the grotesque and otherworldly nature of the jungle itself. The once-thriving community began to decay as the plague spread, turning Calleah into a desolate and forsaken place. As the plague took hold, tales of vampiric beings, Tabaxi and Leonin, emerged from the shadows of Calleah. These creatures, drawn to the town by the scent of death and decay, were said to emerge from the depths of the jungle at night, preying on the weakened and vulnerable. The vampire Tabaxi and Leonin became the stuff of nightmares, feared by the remaining inhabitants who dared not venture out after dark. The nightmarish tales told of these creatures spoke of blood rituals and necromantic practices, as the vampire Tabaxi and Leonin sought sustenance and power from the life force of the afflicted. Families whispered about loved ones who disappeared in the night, taken by the fanged and clawed predators that haunted Calleah. Over the last century, the once-bustling town dwindled in population as the plague and the nocturnal horrors took their toll. Those who remained huddled together in fear, barricading themselves in dilapidated homes and makeshift sanctuaries. Communication with the outside world became sparse, and the tales of Calleah became mere whispers carried by the wind. As the years passed, the jungle seemed to reclaim Calleah, vines crawling over buildings and nature reclaiming the land. The plague persisted, leaving behind a town frozen in time, a decaying relic of a once-thriving community. The few survivors that remained clung to superstitions, recounting the tales of the vampire Tabaxi and Leonin that still haunted the night, ensuring that the history of Calleah was etched in the collective memory of those who dared to remember the horrors that befell the town in the heart of the jungle.