
The fastest way to populate a dungeon map with monsters of the same sort is to set the first one up to match the character sheet and then copy and paste the sucker. But that makes it that any change to one token changes it for all the other tokens of the same sort. Granted, we can, after setting the hp correctly, re-assign the hp bar to "none" and then copy and paste the token...but this isn't in the least intuitive and adds needless extra steps. Please just make each additional token on a page of a monster/npc be a new instance with its own hp right off the bat. Please.