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Need help with a Rage macro please!

1702543454

Edited 1702543851
I'm currently working on a Rage macro for my Warforged Barbarian. I mostly have it done but I'm trying to figure out how to get it to automatically reduce the number of rages I have left on my sheet (as seen in @{class_resource}) when I use it, so if I have 2 it goes to 1, then 0 when I use it again. Currently looks like this. /me begins to fight with primal ferocity! While raging, he gains advantage on Strength checks and Strength saving throws, he gains a +[[@{global_damage_mod_roll}]] bonus to damage when making a melee weapon attack using Strength, and also has resistance to bludgeoning, piercing, and slashing damage! [Rage]( <a href="https://media.tenor.com/iqJP7IxCURgAAAAd/rage-angry.gif" rel="nofollow">https://media.tenor.com/iqJP7IxCURgAAAAd/rage-angry.gif</a> ) However, he does not gain these benefits while wearing heavy armor and cannot cast spells or concentrate on them while raging. His rage lasts for 1 minute but may end early if he is knocked unconscious or if his turn ends and he hasn't attacked a hostile creature since his last turn or taken damage since then. He can also end his rage on his turn as a bonus action. Once he has raged [[@{class_resource}]] more time(s), he must finish a long rest before he can rage again. <a href="https://cdn.discordapp.com/attachments/1004692512788709490/1184778951353171988/0Nupps4sQSIAAAAASUVORK5CYII.png" rel="nofollow">https://cdn.discordapp.com/attachments/1004692512788709490/1184778951353171988/0Nupps4sQSIAAAAASUVORK5CYII.png</a> <a href="https://media.discordapp.net/attachments/1004692512788709490/1184779017660928060/wcANOuCOOuIAAAAABJRU5ErkJggg.png" rel="nofollow">https://media.discordapp.net/attachments/1004692512788709490/1184779017660928060/wcANOuCOOuIAAAAABJRU5ErkJggg.png</a>
You will need access to Mod scripts (Roll20 Pro subscription required for the game creator) in order to make changes to the character with a macro. Without Mod scripts, macros are ‘read only’.&nbsp;
Jarren said: You will need access to Mod scripts (Roll20 Pro subscription required for the game creator) in order to make changes to the character with a macro. Without Mod scripts, macros are ‘read only’.&nbsp; Darn, I was afraid of that. Ah well, I'll just keep track of it manually. Thanks anyway!
Woodsflame &nbsp;said: Jarren &nbsp;said: You will need access to Mod scripts (Roll20 Pro subscription required for the game creator) in order to make changes to the character with a macro. Without Mod scripts, macros are ‘read only’.&nbsp; Darn, I was afraid of that. Ah well, I'll just keep track of it manually. Thanks anyway! The other possibility is that you can use a linked token bar to make changes to the character sheet, but that means that you will be using one of your three token bars to manage raging.&nbsp; If you're already using all three bars for other attributes, then you could use a separate token that is linked to your character, but have the Bars linked to specific attributes that you want to track and manage without opening your character sheet. That would look like this: Then you could keep the 'TestChar Rages' token somewhere away from the main token while in combat (e.g. on the edge of the map in its own area) so that you'd be able to quickly adjust the number of rages left without opening the character sheet. This could be used for other resources as well.