Hello Team, I have an error that appears & just wondering if it's normal behavior or if there's an easy fix my tiny brain just doesn't see; I've tried looking for similar occurrences to little avail: I have a game in which I'm using a Macro Mule character (Just set up normally, not through the Muler API) The Mule has macros to roll against an Ability Score on the @{selected} token's sheet (and is a success/fail based on roll value.) (These are all set up with ScriptCards API for a beautified visual output.) The players have a universal macro that calls a Table (Also ScriptCards output) that brings up a menu to select which Ability Score to roll then does it's thing. There's some other macros on the Mule that call up an Injury Table, or some attacks/abilities, etc. It usually works - however, the first time any player attempts to roll an ability from the Mule, there's always an error: No ability was found for %{-NaSDsiUyLxACz5s-i7-|MGTCON} (Followed in chat by: -NaSDsiUyLxACz5s-i7-|MGTCON) *That said, if each player opens/closes the Mule character, it works as intend and normally for the duration of play. No issues. (Unless the player refreshes the page/logs out & back in, etc.) It's like opening the Mule is required to authorize the player to roll from it - even though each player is given Control permissions. (I read a forum with a similar issue where it was believed Control was [All Players],a nd to change that to each Player Individually [Player 1] [Player 2], etc. I tried this but the issues still exists. I'm wondering if this is normal for using a Macro Mule Character, or Selected Token calls, or if there's something missing? Thanks for listening guys, appreciate any help & advice!