It's been five years since a thousand-year ice age buried our world, and civilization has been reborn. Fragile and vulnerable, the cities founded by elves, dwarves, and mankind exist on a knife's edge. The mad king in the north gathers power to bring the world of Erebus back into the Age of Ice. The corrupted Sheiam, a nation of foul priests and evil arcane cultists, threaten to bring their dark god to creation and drag us all to hell. Heroes must arise to prevent these twisted gods from claiming dominion over the continent, or civilization will once again be reduced to rubble. Maybe you'd rather help bring their rule into the world, and reign as lords of the ashes? An evil path is available, but no neutral characters allowed. The group must pick a side in the Godswar. About the system: I'll be using Advanced Old School Essentials as the ruleset. I will be running a mix of DCC content and my own stuff, with an emphasis on real choices and real consequences Additional classes available include White Mage, Necromancer, Acolyte, Vampire, and more. About the GM: I've been playing tabletop games since flannel was fashionable. I don't like railroads, I don't talk your ear off. Time is negotiable and flexible, players must be over 18. Requires Roll20, Discord, an imagination, and a sense of humor.