Hey guys, I am looking to trigger some sound effects based off of my rollable table results. So here is where I'm at so far.. 1. I created a rollable table: 2. I created this macro to trigger it: 3. I have my tracks configured and ready to go in the jukebox: 4. I installed the Customizable Roll Listener (CRL) script to try and trigger the sound effects when the result appears in the chat using these codes: !crl \\create,name=LoreSound,text=Lore \\!roll20AM --audio,play,nomenu,single|Lore !crl \\create,name=PuzzleSound,text=Puzzle \\!roll20AM --audio,play,nomenu,single|Puzzle !crl \\create,name=CombatSound,text=Combat \\!roll20AM --audio,play,nomenu,single|Combat !crl \\create,name=DMChoiceSound,text=DM's Choice \\!roll20AM --audio,play,nomenu,single|DM's Choice For whatever reason I cannot seem to get the sound effect to trigger when the rollable table spits out the result in the chat, but when I simply type and enter a result (i.e. Combat or Puzzle) it triggers the sound effect just fine. Any ideas as to why this may be? I hope that makes sense.