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Question on 5e ogl save throw macro

Hello 1st time in doing this coding stuff.  Does anyone have any idea what I did wrong here?  I tried to add a Death Saves option to the 6 saving throws.  But the mod portion isn't  closed all the way. I used this macro from Kyle  macro link Here is the macro I added to it: |Death,+[[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]]}} {{rname=Death Save; {{mod=[[ [[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]]  Thanks in advance!
The problem is that the 'rname' field was not being closed (I've got the section shown in bold here).   |Death,+[[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]]}} {{rname=Death Save}} {{mod=[[ [[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]]}} {{r1=[[@{selected|d20}+[[(@{selected|death_save_bonus}@{selected|pbd_safe}*(1-ceil((@{selected|npc})*0.00001)))+(@{selected|death_save_bonus}*@{selected|npc})]][DEATH SAVE] ]]  You may also be interested in  my   Universal D&D 5E Statblock MacroMule , as an alternative for making Ability Checks and Saves. It provides pre-made chat menus that show PC Stats, Rolls, Attacks, Equipment, etc.  You as GM can also use it for NPCs to make rolls and check stats without having to open character sheets. Since you have a Roll20 Plus subscription, you can import the MacroMule character from my sharing campaign into your game, and it should only take about a minute to have it set up to try out.  
Thanks so much! In fixing most of it I missed the simplest thing.