
This is perhaps a new API user or even new roll20 user question. I have tried searching the wikis and forums, but have been unable to find the answer. If this has been asked and answer, please accept my apologies and provide a link. This post <a href="https://app.roll20.net/forum/post/9436375/script-teleport-from-scratch-teleport-token/?pageforid=9493124#post-9493124" rel="nofollow">https://app.roll20.net/forum/post/9436375/script-teleport-from-scratch-teleport-token/?pageforid=9493124#post-9493124</a> explains the features of the teleport script. I have setup one-way, two-way and cross page teleporters without any issues. This is great! It allows the players to choose when they move and I don't have to do anything, except follow them. I am trying to setup the pit trap idea and I have most of it working - it teleports and plays an fx. Issue #1 - I cannot get the message from the destination to display. In my case, I was manually performing the teleport, which triggers the FX, but not the message. If I have a source portpad, and I put the message there, it works. Because this particular trigger is determined by role play, I didn't want it to automatically trigger, but that's the only way I seem to be able to get a message. Issue #2 - Using a source portpad, I cannot seem to figure out the syntax for adding a die or dice roll to the message. I can get the source pad to display a message and noticed in that thread that [target] displays the token name and that works. I have tried [target] fell and takes [[2d6]] damage but that becomes [target] fell and takes $[[0]] damage in the pad configuration window and " <token name> fell and takes $[[0]] damage" in the output. I found mention of this here, <a href="https://wiki.roll20.net/Reusing_Rolls" rel="nofollow">https://wiki.roll20.net/Reusing_Rolls</a> , but am unsure how to get this to work (or if it even does?)