Hi Sydney, You can use this modified version of the Animated Object Macro. It will let you select up to 10 attacks at the same time. if you want to give the AC just add ?{AC} after "vs. AC". Only drawback is that it take a little time to do all calculations, about 3 - 5 sec. depending on computer. Try it first, but to me is still faster than rolling 10 times. I hope this help. &{template:default} {{name=Summon Creatures Attack}} {{emote=*?{Hits|1} Attacks hits the enemy!*
}} {{Attack #[1](#)=[[ ?{Roll|Normal, 1d20cs>20|Advantage, 2d20kh1cs>20|Disadvantage, 2d20kl1cs>20} + [[?{Mod|0}]] + {0} ]] vs. AC for [[[[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 2}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 3}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 4}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 5}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 6}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 7}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 8}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 9}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}} {{Attack #[[[{?{Hits}, 10}kl1]]](#)=[[ ?{Roll} + [[?{Mod|0}]] + {0} ]] vs. AC for [[ [[1d?{DDice}]] + [[?{DMod|0}]] ]] damage (if crit, +[[1d?{DDice}]])
}}