The difference in Gauss and GiGs' methods: GiGs urges you to create a fresh blank new OSE character sheet for each Character, and fill it in. Gauss method suggests having a New Game with copies of the Old AD&D Characters and the switch the game to OSE Sheet. In this method if both sheets have a field called, say, STRENGTH and it is called exactly STRENGTH on both sheets' attributes, then that stat will port-over. If AD&D has the Attribute named "STR" but OSE has it labeled "STRENGTH" then it won't convert over, and will leave some extra junk-attributes (not being used) on the Attributes & Abilities page. In my experience either way could work. Gauss method might save you a small amount of time. The GiGs method is "cleaner" and the Gauss method could leave more junk/unused attributes, which is probably harmless and fine anyway. I would probably try Gauss way first, in hopes that AD&D and OSE share a lot of the same Attribute Names, so some of the stats will appear already filled-in on the OSE game. Liam W. said: Unless I missed something, this is Gauss' step 5, yes? GiGs said: Gauss's suggestions are good. However, I would suggest: make new character sheets for each character manually add whatever attrbute values they need This is slow and tedious, but will be most efficent. For the purpose of changing character sheets mid-campaign, nothing has changed in the last 8 years, and probablly never will change, due to the way sheets work in Roll20.