See Below this paragraph for Active Recruiting Hello. Welcome to my mega thread where I post games that I'm actively recruiting for. I been playing tabletop for about 15 years and game mastering for 7 for dungeons and dragons but 15 years in table top RPGs in general. I am currently recruiting for dungeons and dragons game but I run a lot more. I have 7 years study in writing and theatre so this is my show I run. I focus a lot on immersion and group story playing. Which means a lot of the game is done mapless except for combat. We do have setting maps to help navigate the realm but mostly i focus on using theatre of the mind. Theatre of the mind uses description and group narrative to construct a map we all see in our heads. if you ever seen critical role or dimension 20 then that is what they use, saving maps for combat. Roll20 gives me a lot more access for handouts and actual maps so we can use those to navigate the world and not have to rely on me for that. My games are all inclusive and prejudice is not tolerated. I value myself on running a game at the price of the night at the movies. Same way my goal is to grant you an experience like that but to also be able to influence the film with a group of friends. If you or are only looking then please send me a message. With enough contacts we can fill out a solid group together. If you want to talk then contact me on discord #morddyn Or email: <a href="mailto:Tonymolecules@gmail.com" rel="nofollow">Tonymolecules@gmail.com</a> FILLED TIMESLOTS Monday: 9PM-12AM EST (Dragonlance Shadow of the Dragonqueen) 4/5 Players (Session 10) <a href="https://app.roll20.net/lfg/listing/390509/unleash-your-heroic-destiny-dive-into-the-shadows-of-the-dragon-queen-monday" rel="nofollow">https://app.roll20.net/lfg/listing/390509/unleash-your-heroic-destiny-dive-into-the-shadows-of-the-dragon-queen-monday</a> Tuesday 2PM-5PM EST ( The Wild Beyond the Witchlight 4/4 players) [Session 2] Wednesday 6PM-9 PM EST (Vampire the Masquerade v20 Homebrew 3/3 text only) [Session 3] Wednesday 9:30 PM- 12:30 AM EST (Chains of Avernus 4/5) [Session zero) Thursday 9 PM- 12 AM EST ( Dragonlance Shadow of the Dragon Queen 6/6) [ Session 16] Shadowrun Friday 8 PM EST (1/5) session 0 Sunday 9PM-12AM EST (Dragonlance Shadow of the Dragon Queen 4/5) [Session 26 Still Available EST time (-5 GMT) Monday morning game (11AM-6PM EST) Tuesday night (9PM-12AM EST) Wednesday morning/afternoons (11 AM- 4PM EST) Thursday morning/afternoons (11 AM- 5PM EST) Friday anytime Saturday Morning/Afternoon (11 AM-6 PM EST) Sunday Morning /afternoons ( 11 AM- 6PM EST) Why Pay? When you pay for a game you are paying for the guarantee that you will have fun. I always offer a refund if that is not the case under fault of my own. This guarantee also includes other players. That the DM has checked with other players and presented them a proper case for what will be in the game and that your game will not be ruined by no-shows, poor table manners, and disrespect to your time. This does not mean that i'm asking everyone to be serious at the table and treat it professionally. I promote respect, not professional play. Professional Dungeon Master makes a world where people can be silly, creative, story-driven, action driven, and bend the rules to create an experience. Additionally it is expensieve to gain all the content for making Dungeons and Dragons. Books are each $50 or $30 plus minimum. This isn't counting monthly subscriptions, custom maps, and music needed to make a high quality game. Another factor is the high need for time being used for money in today's society. I love making games, and writing. Unfortunately it is not something folks can dedicate 5-8 hours a day anymore to build fantastical adventures. Since every free day must be spent looking for a side hustle. There is simply not enough hours when most folks work 10-12 hours a day to put another 10 to making a game. Now onto why pay me. I run my games like a performance. The idea is a consistent experience where the party understands the table, its rules, and have expectations since session 0 on the content. From there my job is to get you the player to forget that this is a show, this is a performance. The magic is to pull you into the fight and have the player want to root for the characters like you would if you were there. Immersion is a delicate subject and requires careful planning, music, scenery, good writing, and personality. I will run the world from your groups eyes. The skills you choose, background, and style of play will define how I narrate the world. As your character grows your narration will evolve. What will pull your party into the world and raises the stakes or lights a fire in your heart every week as you're ready to get off work but I will find it because that's my job. Also, you are paying the equivalent of going out to the movies usually once a week. A good 3 hours show that leaves you in suspense, sweat, tears, or joy is the least I could do. Request to Join To request an invite to join, please send me a private message with the following info: Your name: Your Discord username: Campaign: Your online D&D experience: Your overall D&D experience: Do you understand that this game costs $15 (USD) per session per player paid through PayPal? What are you looking for in a game? Tell me a little bit about your proposed character Shadow of the Dragonlance Game played: Shadow of the Dragon Queen- Set in the fantastical world of Kryyn. Date: Mondays 9 PM EST/Midngiht GMT Game type: voice and audio How many: 3 open spots right now Duration: Three hours minimum, four hours maximum (Totally fine to cut early or stay later to finalize things) Content: I perform a mix of puzzle, RP and combat at beginning at session 0. Not everyone wants the same thing for a game and part of my process is to add homebrew content to create the world that fits your party and no one else. Game is focused on advanced combat mechanics to create memorable battle experiences. This campaign has a more lean focus to roleplay and dynamic combat. A homebase is provided and a large governing body gives resources to the players. Payer backgrounds are tied in to provided additional support. Extra NPCs can be either brought as hirelings or provide boosts to players. Making allys provide great roleplay and boosts throughout fights. Making enemies provides additional combat encounters and loot. Cost: Nothing session 0 is free and if you miss it or are joining later then first session is free. There are a lot of poor paid games out there and I want you to feel safe with where you spend your money and see if this is the right group/DM for you. Reguler games will be $20 a sesssion. If you can not make a full three hour session then a discount will be applied for your time What you need: The ability to create a roll20 account, paypall, and a dndbeyond account if we make our sheets on dndbeyond. A charectar concept What will be at session 0: I hope to have charectars made before session 0 so what we will be doing is discussing content of the campaign and then immdietly jumping into the campaign to introduce new players to mechanics, allow vets to dnd try out some challenges, and introduce combat and the new mechanic this campaign brings. within a crystal sphere long separated by the mystical weave lays the world of Krynn. It has been 6000 years since the the gods have cursed the world with a cataclysm destroying magic and dropping the heavens into the earth. Magic since then has become a mystical legend not unlike our own but still quite real for those daring enough to search. Entire societies are dedicated to polciing and protecting it but not all have gone well with the war for power. Dark lords have risen and fallen, dragon armies ride to conquest only to be pushed back by daring heroes. today I invite you to be one of those heroes. The small town of Vogler has earned it's freedom from the kingdom of Solamnia and settled to the border of the northern wastes. On top of an ancient steel bridge over the Vingaard river an almost 20 mile wide raging river. The party arrives to pay respect to a hero who has fallen and join the festivities as they celebrate the anniversary of their freedom war. But all is not well. An army stirs to the north and a dark lord thought forgotten in 6000 years has returned. The people of Vogler need a hero, nay the world needs a hero. They do not need to be just, mighty, smart, or lucky but brave and tenacious is all the people ask for. Why Shadow of the Dragonqueen? We chose it because dragons, evil wizards, epic fantasy wars, and amazing cast to expand upon. All these things are the staple of fantasy that everyone grew up with. If you like experiences like Berserk, Record of the Loddoss war, Lords of the Ring, World of warcraft then you will enjoy my production of SotDQ. You are provided a central homebase to explore and charectars that not only embody fantastical but push players into it's directions. Greedy wizards who lust for knowledge, powerful nobles who need help maintaining a balance between citizen and magic. Dragons good and evil all waiting to strike a deal. (Shadowrun classic never make a deal with a dragon). Magic is considered rare to the world and so is the multiverse but i translate that to the people not the players. You can be as fantastical as you want to be and create your own origin. This is a land where folks live in magic talking mushrooms, a tower has had a lich knight for over 6000 years cursed to exist until the last person dies. One of the original quest npcs from the books is a wizard literally made of golden bones. Sky is the limit and I love no limits Well thank you for hearing me out. Hope to see you at the upcoming show. We'll hold a seat for you, good night roll20. <a href="https://app.roll20.net/lfg/listing/390509/unleash-your-heroic-destiny-dive-into-the-shadows-of-the-dragon-queen-monday" rel="nofollow">https://app.roll20.net/lfg/listing/390509/unleash-your-heroic-destiny-dive-into-the-shadows-of-the-dragon-queen-monday</a> This game will require payment to the Game Master at a rate of $15 a session per person. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.