UPDATE Feb 25 2024: This script does not work as originally advertised. While it will allow you to create a circle of darkness, and allow characters with Devil's Sight who are within the darkness to see normally, it does not allow them to see through the circle of darkness to what's on the other side of that darkness. When I created the video, I didn't realize that there were other light sources on the dynamic lighting layer, and that was what allowed characters to see what was on the other side of the darkness. As such, I am de-listing the video. I apologize for the confusion this caused. The code is still available for anyone who wants to tinker with it, and I will keep experimenting to see if there's a way to make it work as I originally intended. Hi Everyone Darkness Helper lets you spawn a a moveable area of darkness onto the battlefield, and also allows players who have Devil's Sight to see through that darkness. The code for the mod is here - <a href="https://gist.github.com/nolivo/5cbfb99046fb5de95bc5154d7a8302e9" rel="nofollow">https://gist.github.com/nolivo/5cbfb99046fb5de95bc5154d7a8302e9</a> Once installed, use !darkness to spawn a token with 15 ft sphere of darkness onto the map. When the darkness token appears, it also creates a circle on the dynamic lighting layer that moves with the token. When a PC's token (or say a familiar) moves into the area of darkness, the mod turns that token's vision off, effectively putting them in the dark. If the character has Devil's Sight listed in the features & traits section of their character sheet, their vision is left on. It also gives that darkness token vision, and grants control of the darkness token to anyone with Devil's Sight, so they can see through the darkness. You can change the radius by entering !darkness --NEW_RADIUS_HERE (e.g., !darkness --20 will give you a 20 ft radius sphere of darkness). You can move the sphere around by moving the token, and deleting the token will also delete the circle on the dynamic lighting layer. I had a ton of help with this mod, so a huge thank you to KeithCurtis, David M, Oosh, Kurt J, Scott C, and of course, the Arcane Scriptomancer himself, the Aaron. I couldn't have built this without you all. Happy gaming!