
Not tobe confused with layers for Y-axis, I am dreaming one day of more Layers to work with in a game. For the games i run I currently have GM Light Token Map and many times come across the issue where copying and pasting map-layer items will erase a section of my uploaded background file, or needing a place to put defeated/unrevealed monster tokens. So I am proposing: GM Tray (invisible to GM unless I am currently selecting the GMTray layer, This would allow me to quickly move items out of or into player view without cluttering the battlefield for myself. *GM Token layer (pre-arranged and ready to pounce) Light Drawing (I can scribble on it without affecting my permanent Light) I would also place my Doors on this so I can delete them without affecting the walls' opacities. *Light Static - pre-setup wall opacity not expected to be interrupted with (but why did I let them buy that barrel of gunpowder?**) Token Hidden - GM can dynamically allow vision to selected tokens (copied from link below) for those with Special Vision (heat vision/magic/high Per). Token NPC (?) so I can move monsters around in bulk without affecting PCs or other static things *Token (General) - PCs -- They can draw on this layer, apparently. MAP Drawing -- so I can delete or scribble on without affecting lower layers MAP Token - I can drop skulls, potted planets, other things quickly without moving or deleting the river valley PNG *MAP Background-- things I set up last month such as the actual 1000x1000 pixel map, debris, most trees. I know there are other neat suggesions in the flow such as the below collated such as a Layer that a GM could give all or some vision to player tokens dynamically. (I can see that useful if there is only one wizard sight character). <a href="https://app.roll20.net/forum/post/1421474/could-we-have-a-stealth-layer-in-addition-to-the-gm-layer-that-will-only-show-the-token-to-the-player-who-has-a-high-enough-perception-roll-to-see-it" rel="nofollow">https://app.roll20.net/forum/post/1421474/could-we-have-a-stealth-layer-in-addition-to-the-gm-layer-that-will-only-show-the-token-to-the-player-who-has-a-high-enough-perception-roll-to-see-it</a> <a href="https://app.roll20.net/forum/post/7355019/enable-an-additional-gm-map-layer" rel="nofollow">https://app.roll20.net/forum/post/7355019/enable-an-additional-gm-map-layer</a> ** Actually happened and used in a campaign last year -- needed to demolish a visibility wall for it... -
Eric Knowledge Brings Fear -- Motto of Mars University, Futurama