well the point is a calcul for a "counter attack" action. In short, the "defensor" makes a "counter-attack" move, but gets a "malus" on its difficulty roll = to the difference of Initiative both players have for the turn ! (Note that it is a game with d10 only, and uses the "success" method. (3 dice on difficulty 6 means : roll 3d10 and count the >6 only. For each one >6 => 1 success) So in my case you can have player A who has 3 success for his initiative, counter-attacked by player B who has 1 success on his initiative. Player B will have to launch a counter-attack roll based on Xd10>6 (but where 6 is modified by the "malus" het gets from the initiative difference. In this case 3-1 = +2)