
Hello everyone first of all I must apologize if I am making a thread in the wrong place or if this has been asked many times I am not very familiar with the forum but I did spend many days searching online if anyone had answers that could help me and none of them did. I run a D&D 5e game using the OGL D&D 5e sheet and no matter what script I have (The two that I would really like to have would be the 5th edition OGL companion for the ammo tracking and the Aura/Tints healthcolors to allow my players to see how beat up enemies are) I have tried making a copy of the game then only installing the one single script and it still only gives me: detected currently running sandbox... restarting "Loading character sheet data..." "Starting webworker script..." "Loading 1095 translation strings to worker..." "Starting webworker script..." "Loading 1095 translation strings to worker..." "Starting webworker script..." "Loading 1095 translation strings to worker..." "%cRoll20 Kingmaker Module log| kScaffold Loaded" "Roll20 Environment: Web" Possible infinite loop detected, shutting down. I completely understand that my game might have way too many maps and tokens on each of those maps to load. I have over 200+ maps and one of those maps (the "World Map") has maybe over 1000 tokens in the gm layer.. so I am not surprised that I would get an API crash every so often and that is how it started but now I cannot even get any API to start. I would love any information that could help me determine what I should do. Do I need to remove maps?, remove tokens?, maybe both? or maybe I should archive my maps? I have tried Archiving a large amount and I didn't see any change so I didn't continue. Any tips on how I could get the API to launch even if it would be with only the OGL companion would be greatly appreciated as my players have gotten used to it and asking to keep track of ammo by themselves would suck.