be useful for pick pocketing or steal for sure. however my action is less then stealthy. I'm trying to punch a PC in the face... very, very, hard. The real reason i wanted to do this was basically I made the character for a filler since the campaign was built for four... well our fourth was less then reliable. during a side quest designed for three + a NPC mostly the filler character that is now a permanent fixture, the room was cramped up so this... (again my campaign is less then srs considering "anime") 13yo Atma Avatar Tuner with a minor god complex runs ahead to find his own fun. Tsukasa (the Demi-Fiend) is this super serious Yakuza boss, they get into a disagreement because June (my PC, the Atma) ran ahead, without a plan or letting anyone in the party know enter in what's now the soul punch where Tsukasa in a fit of fury against June punches him so hard it nearly one shot him cus he uses a lot of the monk-based unarmed fighting... so he can do that. a weeks later still no sign of our forth... I say sod it, I reset the campaign in the best way I know how. So I walked over to my Timelord spice rack picked out some "timey" some "wimey" some "liney stuff" and threw in some multiverse theory to a boil. punch the three of them into a alternate version of their world one where things went sliiightly different but nothing relevant to the story other then June now properly exists 10 years older (23) Fast forward, first real dungeon as the new group, reaching the first... round of bosses (four elemental fiends, Flamis, Aqua, Eythos, Airthos Guess who is what guise!) the party is looking at their choices, weighing their options... Tsukasa pulls a damn Leeroy and charges into Flamis' room and begins combat... At this point I was conflicted. as a GM I'm laughing cus that was a bad idea. but June is pissed because the side quest where he pulled that and nearly got PK for was in a dream world, he remembers it. so they are recovering from the fight with Flamis and I wanted June to tap Tsukasa on the shoulder and punch him, very, very hard. But I'll just pull the "10 years of built up rage and aggression gives him super strength" card. and be done with it.