
I have been trying to solve this for a few weeks and I cannot figure it out no matter how many forum posts I read. I currently have a bunch of macros to display fx on creature death based on what killed it (physical damage, magic, radiant, poison, etc.). The existing macros are incredibly simple but needing one for each desired fx combination doesn't seem right. I should be able to nest a pair of dropdowns for effect and type and pass that into the /fx call. Existing macro for when a creature is killed by physical damage: !token-mod --set bar3_value|0 /fx nova-blood @{selected|token_id} !token-mod --ids @{selected|token_id} --set statusmarkers|dead Not remotely complicated, but I have others for /fx burn-death, /fx burn-fire, /fx burn-holy, /fx burn-magic, /fx nova-smoke, etc. I'd really like to have one macro that prompts me for [burn | nova] and prompts again for [acid | blood | charm | death | fire | frost | holy | magic | slime | smoke | water] . Am I missing the trick or can it not be done the way I'm trying to do it? And if I'm going about it the wrong way, what is the right way?