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Few idea. Some dnd5e, others system agnotic

1. Simply put, I would like it if I could organize things a little better, not just by a mess of folders. Individual tabs for character sheets and handouts. 2. On character sheets I would like an improved inventory tab. Special items with unique effects would be so much easier to keep track of if I could click on the item and see the description as if it were a spell. This can be expanded further by being able to copy the item should it change ownership, not having to remake it. Just as there's Core, Bio, Spells, one more for Inventory. I want to be able to click on "potion of healing" and see what it can do on my character sheets. Even better if I can just click it to roll Inventory can be further broken down by Consumables, Ammo, Equipment or give us the ability to make our own tabs in it. 3. Status effects. Quick section for status effects with names, not just pictures. I saw Pathfinder 2 has this. 4. Handout improvements. Taking this from FoundryVTT, the ability to have handouts displayed as books to flip through pages. Not just one long thing to scroll through. 5.  Map changer macros. Would be nice to have a tile with a macro to click to transition map, if one wants to set it up. Something little I could hide in the corner. Doesn't need to do anything but that. 6. A layer between Token and GM, OR a hidden token option. It's nice to have tokens ready on maps, but juggling layers is annoying at times. An option to hide token from players, but allowing the GM to easily reveal them by something like double left click without ever leaving the token layer. Right click now has Settings and effects at the bottom. A third circle for Hidden? 7. Maps shortcuts / pins. Have a trap hiding there? Click the icon for quick details. Pairs well with Idea #6, doing so without ever changing layers. Mostly there for those of us who fumble a lot with our notes. 8. Theater mode. An optional toggle when making a new map, that will allow it to work as a slideshow. Simply click the number of the panel you want to display and it changes the image. No need to make more individual maps, they all share the same settings, don't need Dynamic Lighting. This is mostly for players who take a while to load. I have found it better to make giant map, add black boxes over the maps, and reveal it as we go rather than change maps. One long load vs several little ones. I like to have reference images for just about everything when they enter a new area. Handout improvements could also make this better. 9. Page assets. This is a big one for me. Ever try adding something on the map layer, or even worse misclick from the gm layer and sent it to the map layer, and move everything else instead of the one thing you want cause it overlaps with another image? Locking the map 9/10 times made this worse, as clicking anywhere would just give the locked icon. I'd like an option on the Page settings to be able to view every asset I have on it so I can move it easier, or outright delete it. I have a store purchase that's an animated snow effect, that if I add and scale it up I can never click it again without deleting everything on the map layer..
1715873154
Stephen C.
Pro
Sheet Author
You should split these into multiple topics so that people can discuss these individually.
Hi Snow! Some thoughts, tips, etc. 1. Organisation&nbsp; - vote in this other thread: <a href="https://app.roll20.net/forum/post/1878391/folders-in-addition-to-tags-for-all-resource-management" rel="nofollow">https://app.roll20.net/forum/post/1878391/folders-in-addition-to-tags-for-all-resource-management</a> or there are others that might more exactly fit your desires 2. CSheet - these are customisable for Pro already - there might be an option oiut there in&nbsp; community land that already does what you want for the system you're using. 3. more detail required - do you mean the token markers? I suspect what you've seen in pathfinder has some cool macros on the game you were in, or maybe they have some nice clear custom token markers, which can be done by the DM of any game. 4. save as PDF, load as PDF. Or handout images. But yes handout improvements for how these work (like letting me increase the text area beyond the current limit without loading a css mod would be great. 5.Could use the teleport API to jump to a different map. Or do you mean to change the background image to the night/ snow/ on fire version? THis is also doable using API mods. Suspect tokenmod is the way forward. 6. More layers yesss that would be awesome. Please add your vote this one: <a href="https://app.roll20.net/forum/post/1241955/foreground-map-layer" rel="nofollow">https://app.roll20.net/forum/post/1241955/foreground-map-layer</a> &nbsp; - there are others but this thread is the big one. 7. What layer would you want your map pins on? Current system, there are a number of ways to achieve this, such as GM layer - add a Token and stick your notes in either tooltip (for mouseover info) or GM notes (to open the token control panel and flip to the gm notes tab). There are drawbacks to each of these. Not sure how you'd hide it from players if switch layers is out for you. But you can also put the actual text right on the map (in the GM layer) to remind you. THis is often v useful. Also, you could vote here: <a href="https://app.roll20.net/forum/post/4664065/map-pins-linked-to-handouts" rel="nofollow">https://app.roll20.net/forum/post/4664065/map-pins-linked-to-handouts</a> 8. Might wanna switch to discord for this, or use multi-sided tokens. But a "screenshare type feature inside r20 would get used. Not sure if there is already a popular suggestion or this - have a search int he forum and add your votes to it, or maybe start a thread for this one. 9. Oh yeah, better management of the on-page stuff would be super cool - also the abilty to filter or sort or highlight your handouts based on what page you're on. Think there are a few popular sugestions along thbese lines - have a look and see. Plus Doing something about the huge locked icon would be excellent. Deserves it's own thread. Hope this provides some help in at least some areas. JD
1718518870
Roll20 Dev Team
Pro
Marketplace Creator
Thanks for the suggestion! After 30 days, Suggestions and Ideas with fewer than 10 votes are closed and the votes are refunded to promote freshness. Your suggestion didn't build the right momentum this time, but feel free to submit it again! We find that the best suggestions describe the problem you are having, and the solution you want. You can learn more about the process of making suggestions on the Roll20 Wiki! More details can be found here .