Hello, I'll describe my issue as best I can. For my scenario, I have a series of tunnels that have been dug out by enemies. I have a version of the map where you can't see the tunnels set to the Map Layer and I have another image that works as an Overlay of the tunnels that matches with the map perfectly. I don't want the players to see the tunnel overlay, I only want to see it myself for reference so I can have enemies pop in and out of the tunnels during combat, so I set the tunnels to the GM layer. Doing so with 50% GM layer opacity made it difficult to see the tunnels, so for this instance I turned GM layer opacity to 100% so I can see the tunnels. If I do that, the map loads fine and when I rejoin that battle as a player to view the fight as my players would, then tokens appear on top of the overlay without a problem. The issue is this: When I'm actually running the fight- I need to be in GM mode to see the tunnels. When I leave it in GM mode, with the tunnels set to GM layer, then nothing is visible to me under the tunnels. All token layer units that move into the tunnels area are swept under the GM layer and completely invisble. I tried selecting the tokens in GM mode and telling them to "Move to Front" but it has no effect. If I rejoin the game as a player, then from the players perspective everything looks the way I want it to- I just want to be able to see the tunnels image from the GM perspective without losing the ability to see where tokens are above. Suggestions would be appreciated. (Alternatively, I thought maybe I could something move the tunnels image to the token layer and turn it invisible to everyone but the DM? If anyone knows how to do this - then it could solve my issue.)