Ruled by Duke Artorius Xerxes IV, the Xerxes Subsector is a place where travellers of all kinds can make--or lose--their fortunes if they are bold enough and smart enough to seize opportunities that come their way--be it at the high-tech research facilities of Pleston, the barbaric lands of Halycon, or anywhere in between. This game is 2SLGTBQIA+ friendly and everyone is welcome at my table as long as they can be respectful to me and their fellow players. Session 0 covers introductions, use of safety tools (including any not specifically marked for this game) and character creation, which must be done as a group in real time. The Xerxes Subsector is a big place with a lot of things going on.&nbsp; Visiting geopolitical hotspots currently dealing with war, civil unrest, or asymmetrical social structures related to gender is possible, but these places can be entirely avoided altogether if that is the desire of the party. Traveller is a game of science fiction adventure in the far future where mankind has spread far across the milky way galaxy using advanced technology that is not equally concentrated.&nbsp; It's not uncommon to go from a high tech world to a low tech world and see drastic lifestyle changes between them.&nbsp; The game has a feel very similar to the series Firefly and The Expanse. Normal campaigns contain less combat than you might be used to seeing in other TTRPG systems like D&amp;D unless the players are all committed to a mercenary or military campaign, but regardless of the amount of combat, most combat encounters have the potential to be deadly. Trade, mercenary contracts, heists, and general quests for patrons will likely all include some amount of puzzle-like troubleshooting or planning, and there will always be ample opportunity for roleplay between player characters as well as with NPCs. As part of session 0 we will go through the standard character creation process, which is itself something of a game.&nbsp; Players should know they may not get exactly what they want from this process as many things like the skills you gain, events that happen to you during character creation, and the careers your character qualifies for are all decided with dice rolls. &nbsp; Roll20 LFG Listing:&nbsp; <a href="https://app.roll20.net/lfg/listing/384881/traveller-paid" rel="nofollow">https://app.roll20.net/lfg/listing/384881/traveller-paid</a> &nbsp; This game is hosted through&nbsp; startplaying.com , so you will need to register (registration is free) with that site and sign up for my game using this link if you want to play: <a href="https://startplaying.games/adventure/clnqtiq8o002h09l43wp6gn5m" rel="nofollow">https://startplaying.games/adventure/clnqtiq8o002h09l43wp6gn5m</a> I run a lot more than just Traveller. Feel free to have a look at my GM profile on&nbsp; startplaying.com : <a href="https://startplaying.games/gm/gamedevhero" rel="nofollow">https://startplaying.games/gm/gamedevhero</a> Feel free to comment if you have questions. This game will require payment to the Game Master at a rate of $22 USD per session per player, paid through startplaying.com (registration for the site is free). Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.