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Map causing game to Crash on a Loop

Within a Tomb of Annihilation game I am hosting, the default hex grid map isn't opening. I had dragged all players to this map which caused game sessions to freeze and crash for everyone. Each time I try to launch the game it is stuck on the same map leading to my page crashing again. I cannot change the map during loading sequence which leaves me stuck in this loop. I tried to make a copy of the game to see if that would help but no dice.  What is odd about this is that I had some lag last week while trying to load up the map, but it eventually populated after a few seconds. Could it be due to some update that I can't open this map? I figured that since each hidden hex counts as a token maybe that's why it is crashing?  I worry that I will have to create this game from scratch. Even if I can eventually get it to load I will have to find a different solution for tracking hex travel if that map causes so much issue. Please advise.  I am using Jumpgate Beta btw.
1717961834
Gauss
Forum Champion
Hi Hugo,  As this is a Jumpgate game please post in the Jumpgate thread or via the Help Center . The Bug Report forum is primarily for users helping users and since Jumpgate is still under development the Devs need to have a look at the issue.