
Within a Tomb of Annihilation game I am hosting, the default hex grid map isn't opening. I had dragged all players to this map which caused game sessions to freeze and crash for everyone. Each time I try to launch the game it is stuck on the same map leading to my page crashing again. I cannot change the map during loading sequence which leaves me stuck in this loop. I tried to make a copy of the game to see if that would help but no dice. What is odd about this is that I had some lag last week while trying to load up the map, but it eventually populated after a few seconds. Could it be due to some update that I can't open this map? I figured that since each hidden hex counts as a token maybe that's why it is crashing? I worry that I will have to create this game from scratch. Even if I can eventually get it to load I will have to find a different solution for tracking hex travel if that map causes so much issue. Please advise. I am using Jumpgate Beta btw.