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Blades in the Dark sheets getting error-filled updates

After an issue last week that was resolved on Thursday, we're now seeing new errors with the official Blades in the Dark sheets. Notably, a new irrelevant Clocks section has appeared on all existing Crew sheets: This section can't be removed or deleted - but it seems to be a mistake where a section that should only apply to specific Crew sheets (from a content expansion) is being applied to ALL Crew sheets. This is the second significant error with Blades sheets in just the last few days - is there any way to prevent new updates from being pushed out to all games if they haven't been checked for issues?
I was wondering what the hell this was. Ugh I want it gone
1718073741

Edited 1718073777
Gauss
Forum Champion
Hi folks,&nbsp; Have you tried to reach out to the maker of the character sheet? I believe the contact information is listed for the sheet when you create the game. You may also find it by going to Roll20.net, selecting the name of your game, then Settings, then Game Settings. Go to the sheet selection and you should get the same information.&nbsp; Edit: Here is that contact information:&nbsp; <a href="mailto:feedback@evilhat.com" rel="nofollow">feedback@evilhat.com</a>
I have reached out to the feedback address (thanks Gauss) - it sounds like there is an ongoing issue/some sort of design conflict going on. I've been told to contact Roll20 if the issue persists past today.
1718125484
Fred H.
Pro
Sheet Author
As of this morning Roll20 developers told us at Evil Hat that after rolling back the sheet-breaking change around Friday, they've addressed bugs in their code (and, presumably, with the sheet, which had a single omitted CSS line that would cause those clocks to display, which I supplied to them and which has to be in effect now seeing as a new live game using the Blades sheet on my own account does not display those clocks any more) and redeployed the update.&nbsp; If the problem is still happening, they need to be told of it. That said, as an initial diagnostic, consider fully quitting out of any live game and flushing your browser's caches. If your browser is still stuck using the version of the sheet CSS with the missing line, possibly due to caching, that'd cause the problem to persist past the end of the fix. In case of relevance/help, this was the missing line. .charsheet .plotshider[value="0"] ~ .plots, .charsheet .plotshider[value="0"] ~ .plots .plotsbody { display: none; }
1718125731
Fred H.
Pro
Sheet Author
(I will continue to investigate the problem on our end as well, there might be something afoot)
1718126399
Fred H.
Pro
Sheet Author
Okay, it looks like they didn't &nbsp;put the line in — I think Roll20 dev got it into their head that the issue I was trying to fix was the same thing as the issue they were trying to fix, and the reality was they were merely concurrent and involved the same sheet, not intermingled. So, the one that's mine/Evil Hat's to fix, is now submitted (they'd asked me to hold off last week while they were fixing theirs, which was unrelated to this CSS omission) Pull request containing the fix: <a href="https://github.com/Roll20/roll20-character-sheets/pull/13003" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/pull/13003</a>
I can confirm that the similar issue I had 4 days ago, that was also showing these clocks, but was also messing with the rolling and autofil was fixed and the clocks disappeared back then, But the odd clocks are back again now but the sheet is functioning correctly even if it looks a little odd for the moment. Link to my thread from a few days ago for reference: <a href="https://app.roll20.net/forum/post/11928712/issue-with-blades-in-the-dark-sheet-by-evil-hat" rel="nofollow">https://app.roll20.net/forum/post/11928712/issue-with-blades-in-the-dark-sheet-by-evil-hat</a>
1718127563
Fred H.
Pro
Sheet Author
I am told the clocks-fix is deployed, and it looks to be confirmed with my latest test.
Looks good for me too, so back to normal operations :)
Not me, Still having the same issue with clocks. A new Blades Game had similar issues.&nbsp;
1718193229
Fred H.
Pro
Sheet Author
Nick, can you hit me with the steps you're going through to reproduce the issue? It was not evident on a production-system new game as of my update yesterday.&nbsp;
I just created a new game, today, when I posted, and it still didnt show up. Nothing more beyond any new game
1718202926
Fred H.
Pro
Sheet Author
"It still didn't show up" — the problem reported/under discussion is that something did &nbsp;show up when it shouldn't . I just created a new game today; looked at the Character Mode sheet, no intrusion of the clocks grid from the River crewbook; switched to the Crew Mode sheet, no intrusion of the clocks grid from the River crewbook; clocks only manifest when I select the River crewbook. By this diagnostic, I determine there is no issue.&nbsp; &nbsp; &nbsp;
I must of misunderstood the issue since my clocks do no display their ticks anymore into the chat window. It worked fine last Friday but no longer.&nbsp;
1718224825

Edited 1718224873
Fred H.
Pro
Sheet Author
Ah! Yes, that is a completely different issue (you can see what the original issue was by looking at the first post in this thread), and completely new in its reporting to Evil Hat (i.e., first I'm hearing of it). I'll put that on my to-do list to figure out when my next&nbsp; coding cycle comes around.
1718291439

Edited 1718293365
Fred H.
Pro
Sheet Author
I've found the culprit that's keeping the clock segments from displaying in the chat (for those curious, it's fallout from me moving the sheet off of 'legacy' mode; a few bits of CSS architecture fell down, and while I picked most of them back up, I missed this one). I'll get a pull request put together today so hopefully fixed by the weekend, or early next week.
1718293960
Fred H.
Pro
Sheet Author
Pull request submitted. It's out of my hands now, and in Roll20's to deploy to production. <a href="https://github.com/Roll20/roll20-character-sheets/pull/13017" rel="nofollow">https://github.com/Roll20/roll20-character-sheets/pull/13017</a>