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Fallout 2d20 Character sheet appears to have a problem

1717840443

Edited 1717840483
Hi All, In the Fallout 2d20 system, a character's Health Points are derived by adding their Luck and Endurance scores. Luck has an interesting use in that Luck points can be spent to do things. So let's say my character has a Luck of 5. This is written as 5/5.  When I spend a point it is now written as 4/5. Herein lies the problem. I believe the derived stat of Health Points is using the CURRENT Luck point total vs. the ACTUAL Luck score, so HP go down as Luck points are spent. I am not savvy enough with character sheets to know how to fix this (assuming I can), except for each level going in and manually changing the max hp...maybe that will work. Does anyone know how to fix the sheet so it correctly tracks the derived stat? Thank you!
I noticed while using an NPC character sheet from the Startup kit for Fallout 2d20 that the sheet has the ability to add new skills to it! One, at least. How would one go about modifying a sheet to add that feature to the standard character sheet?
1718679185
Gauss
Forum Champion
Hi Don H.,  Which Fallout sheet are you using? There are two Fallout 2d20 sheets. 
This one:
1718710756
Gauss
Forum Champion
Alright, that is the Fallout by Roll20 character sheet. Since it is created and maintained by Roll20 you can send the Roll20 Devs a message via the Help Center . That is usually the best way to reach the Devs. 
1718722578

Edited 1718722629
Thank you.
Update: Great news, they said they would prioritize this. Quick response. Thank you again Gauss for the assist.