I'm using SpawnDefaultToken for a Strahd Zombie so that, as it loses extremities, the main token is replaced with one reflecting the damage done and the appropriate limb/head is placed onto the map as as separate token. I'm pretty happy with it so far (but don't click the gif below if you aren't happy seeing a zombie fall apart). I have four other variant colors for these tokens and it would be very nice to use them in this setup, but ideally I'd like to keep the colors consistent, so that if a white zombie is decapitated it spawns a headless white zombie and a white zombie head. I imagine I could do that with a pop-up prompt asking the user to select which color the zombie is, but I'd rather not introduce that amount of delay into playing the game. So does anyone know of a way that SpawnDefaultToken can read the current side of a selected multi-sided token and then pass that information to the --side command so that it requests the same side number as the original selected token? I did try the syntax "--side| @{selected|side}" just in case it was an undocumented feature, but that produces random results.