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"Encourage Macro Use" Button

I'd like to see a feature in which if a player takes longer to type up a /roll command than it would take to pick up and roll a die on an actual table, they get a mild, but painful electric shock. Perhaps the GM can control that feature on his end. I think this will encourage players to make macros or at least roll a damn d20 from the Dice Roller feature so we can all get on with our lives.
1.  Become a Mentor. 2.  Wait for API(Advanced Pain Interface) 3.  ??? 4.  Profit???
Typing out anything but a basic roll takes a little time. Is it really taking that long for your players to type their rolls?
I know that even for my most advanced roll that I hardly ever use it only takes me a second or two to type it out and look it up.
Better yet, make it so you can selectively "target" the Jukebox. Then find some Miley Cyrus or some other really annoying pop music and play it until they finish the roll. *Poof* macros created =).
Reb S. said: 1.  Become a Mentor. 2.  Wait for API(Advanced Pain Interface) 3.  ??? 4.  Profit??? API(Advanced Pain Interface) haha
Yes, there are players that can take up to thirty seconds or more to type out a simple to hit roll in a game. A lot of this time is spent trying to figure out what their attack modifiers are.
Yes, if a player refuses to make macros and is taking longer to type a roll command than it would take to pick up a 20-sided die and roll it, then a player needs to u se the damn Dice Roller feature to just roll a simple die and do the math mentally and tell us the result. You know, like you'd do at a table. What's more, certain games like D&D 4e, you can pretty much tell if you hit just with a dice roll and no modifiers because of the game's math. Players, you'll save us all a lot of time and annoyance if you'd either make macros or, failing that, just use the Dice Roller function on the left! In fact, I've been nice about it in my games of late, but no more. I bet these delays add up to a non-trivial amount of time per session. I'm going to police it now. I hope other DMs will too so we can get a standard going within the community. "If you don't have macros ready, save us all some time and use the Dice Roller and your math skills. It also saves your last 10 rolls. Use it!" I'm going to state this emphatically before every game going forward.
You know what would be cool? A "marketplace" for macros. Or at least being able to use a macro I created in one campaign and have it magically appear in all campaigns. "Write once, use everywhere". Having to rewrite macro for each and every campaign kinda sucks. It would also be cool if as a player I could also be able (at the gm's discretion) to import in my own token and create my own character sheet. Most GM's spend way more time with tokens than any player typing in a roll frankly. And I have yet to see a gm use the "journal" at all. I know, that's another topic...
1365968847
Gauss
Forum Champion
Since this is not really a suggestion for the Devs I am going to close this thread. If you feel this is in error please PM me.  - Gauss