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Walls linked with Map sections

Is it possible to in roll20 to have a standard map broken up into different sections? For a visual imagine 9 sections. I want to be able to move the map in section 1 to a back layer to reveal a different map section that was behind it. But the kicker is to have the walls already set that new section. So for example. in section 1 it is a hallway that goes east and west, and the walls reflect that. and when I move it to the back layer revealing the new section 1, it is a hallway going north and south, and the walls reflect that. Is there a script that can handle that? The idea is to have a maze that changes around, and I don't want to have to try and move the players to a new map.
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Edited 1719354602
Depending on the size, you may be able to put the different maps on one page next to each other and put fog of war so they don't see it, then reveal as they do (or dynamic lighting if you decide to pay for a sub).  You will still need to manually move the tokens from one section of the map to the next, but you wouldn't have to load a whole new map page. Here is a example that i use for my Curse of Strahd game, different floors of the house, but next to each other. (I use dynamic lighting, but fog of war would work as well) Dynamic lighting layer