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Looking for players! D&D5e, CST, Homebrew Games, Homebrew Content Encouraged, High Quality, Saturday 3:00pm

These are some quotes from some of my players: "If you are looking for a DM who gives you that next-level challenge and is not afraid to keep their foot on the gas when the going gets tough, a DM who makes the player think intelligently and logically, Lee is a tremendous DM! I am having a great time being challenged every single session, from difficult combat encounters (not exactly difficult in that he's throwing high CRs at us but difficult because you need to go into a battle with strategy and a plan [which I absolutely love]) to interesting names for his bumbling monsters, and enemy tactics! It's great stuff! :)" &nbsp;~ Anna Sophia "Great GM, great person, great community. 10/10." &nbsp;~ Riley "Absolutely amazing guy, I'm in 3 of his games and plan on joining more, laid back dude and great storyteller" &nbsp;~ Dan "I've been playing with Lee as a DM for a little while and I can say for certain that he's absolutely amazing. Seriously, he's great at Storytelling (and voices), his campaigns are super fun and I always look forward to the next session." &nbsp;~ Noah "The server is a fantastic community and Lee runs a great game of DnD. Highly recommend anyone looking for a well-curated experience with amazing people to give it a shot." &nbsp;~ Riley "I play in a few of Lee's games and I can say with confidence that he's one of my favorite DMs. His games are fun, his storytelling is great, and he has a good handle on "the rule of cool". Every time we play, I end up wishing we could've played for hours more. He does his best to make sure you have a great time and feel welcome. Overall I have to say Lee is a fantastic DM and I highly recommend that anyone join one of his games given the opportunity." &nbsp;~ Jeremiah " Come join us! This game in particular is a fun concept where we have to build ourselves back up to level 20 after being knocked down. I am enjoying it thus far! The community is super welcoming and is truly a safe space for everyone. I hope to play with all who see this post! " &nbsp;~ Michelle HELLO HELLO! I run D&amp;D5e games for a full-time job. I run 11 games a week, I put hours upon hours of work into writing campaigns customed to the characters. I have 11 games with different content in each one. I hold myself to a high standard as far as visual, audio, and narrative go. My style is one that I wish I had when I was a PC, so often I see DMs that pass over some of the best parts of DND.&nbsp; Stuff like The rule of cool Magic items Befriending monsters and NPCs Cool and unique flavor text changes As a DM, what I love most is seeing and encouraging creativity with my PCs. I have had many instances where a DM rejected a character idea I was really excited about because it was unpublished, so I encourage creativity and use other resources outside of the base game. My DM style has equal parts roleplay, combat, and exploration. I enjoy all three equally and believe that all three have a place in campaigns. Place: Virtual tabletop on Roll20, voice chat on Discord&nbsp; Duration: Sessions last 3 hours&nbsp; Payment: The rate is $15 a session. Payment is accepted via PayPal, Venmo, and Cash App.&nbsp; Please note that Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements. Saturday 3:00 pm CST Level: TBD Player Count: 2/5 Price: $5 USD per player per hour. Minimum 2 hours, with no maximum.&nbsp; Play Status: Inactive Link:&nbsp; <a href="https://app.roll20.net/lfg/listing/401683/saturday-3-00pm-cst" rel="nofollow">https://app.roll20.net/lfg/listing/401683/saturday-3-00pm-cst</a> Having been around 5th Edition for a while, I’ve come to the realization that it really is hard to find, join and keep up with a consistent group of players - or a DM - with whom you can have fun and who are as invested in the game as you are.&nbsp; Hence, I offer gamers the following:&nbsp; Consistency: Upon agreeing on a day and time, you can expect our games to run consistently on the agreed schedule. Any changes will be discussed among the group and decided upon convenience for all members. Customization: The campaign we’ll engage in, will be tailored to fit your characters and the party, as well as the group’s playstyle and interests. I have very thoroughly created lore, and my worldbuilding is vast. The world is a living breathing world, and my players will be an integral part of it. I want to offer more than simply a one size fits all adventure. I’ll work the background and timing behind all encounters to give you a greater feeling of involvement. Going beyond the Hardcover: I offer my players the possibility to go beyond the published and official adventures and content, I love homebrew and I hold my storytelling to a high standard. I work hard to add exciting side quests, and I do draw from the methods that you see in many successful published works. Sandbox feeling: I've always loved open-world games, and I want to mimic that feeling in my own games. While I do have a set, clear, and thought-out storyline for the campaign, I encourage my players to throw wrenches in that. I also enjoy the possibility of players defining their approach to the adventure and the life route after it. Time and dedication: I love this game and its more than just money or a job for me, I invest a lot of time, energy, and effort into researching and looking at new content. I constantly find myself, reading adventures, doing prep-work for game sessions, checking and reading the core books, watching youtube videos on worldbuilding and tips from other DMs as well as constantly looking up new content to expand my library and ideas to bring into my games.
CAMPAIGN OPTIONS Elderwood Vale A small town nestled deep in forested mountains. Far removed from the struggles of the kingdom of Asgard, but not without their own. After a volcanic eruption shook the entire mountain range and collapsed the only road out of the valley, Elderwood Vale finds itself beset by strange creatures thought not to exist. Can the denizens of this small town defend themselves against the things that go bump in the night, or will this odd little valley reclaim the civilization that was built here? Rusting Silverkeep The Capital city of Silverkeep is a bastion of Acceptance, Innovation, Arcana, and Military Might. It is the most powerful city on the continent, but it is not without its dark corners. The denizens of Silverkeep come face to face with the city's underbelly of gangs, cults, creepy crawlies from the sewer, and corrupt city officials. The sparkly exterior hides a rotting and corroding center, will the pillars of this city deteriorate and cause Silverkeep to come crashing down or will the citizens rise up to the challenge and purge the contamination from the continents shining pinnacle. The Dusk Wardens Join the Dusk Wardens! A small guild of monster hunters for hire paid well for the delivery or extermination of monsters that have been said to only exist in nightmares, and stories to scare younglings. Setting out from their home base of Wormwood Keep, these brave hunters venture far past the reaches of civilization to the wild places to kill or capture a slew of mighty cryptids, monsters, and otherworldly beasts. The Moonfall Era A couple thousand years of undocumented horror and devastation at the hands of a Mad King and 11 Lords of Undeath. Their empire subjugated an entire continent, using armies of undead they ruled with an iron fist. The allied races stuck in a bitter struggle to survive in towns forced to slave away in squalor at the behest of one the of the 11 Lords, or take their chances in the untamed wilds rife with threats both magical and mundane. A growing faction of allied races finds refuge in the southwest, while an army of undead and monstrous races enforce the laws of the Moonfall Empire. There is no peace, there is no life, only death and pain under the thumb of Vorkath Moonfall and his 11 Lords. Can you make a difference and change the course of history? The Power of Belief You begin the game as Gods. Level 20 characters. Gods of whatever you want. Things happen and your divinity is stolen, or you’re sealed away for thousands of years and you reawaken as mortals on the material plane. The way divinity works in this world is belief creates power, so the more you go around and the more deeds you do, the more powerful you get. You want to figure out what happened to your divinity, and save the world from whatever threat had bested you the first time. There are all kinds of local gods and spirits. Events become stories, stories become legends, and legends become belief and belief creates power. &nbsp;Fate of the Shackled God Many paths lie before the inhabitants of Skaravdin, a vast continent all trying to survive after all the realms of existence are thrown into chaos. A long-forgotten force chained to the mortal plane, a brutal celestial power struggle that is reflected in the lives of mortals, a living breathing world full of rich lore and history. Players will encounter many different environments, enemies, quests, and subquests on their journey to decide the fate of the Shackled God. Frozen and Forgotten The savage and untamed wilderness of the frozen north hides a tale buried beneath ice and snow. A history long forgotten, purged from the world by innovation and growth. Countries built empires, Kingdoms rose and fell, covering the remnants of the era long past. However, for those with questions of antiquity the undisturbed wasteland of Nifilhiem, might hold the answers. A handful of frigid outposts, and nomadic tribes provide safe refuge for those who travel so far north. Seeking protection from the harsh and unwelcoming tundra, those who make their way to Niflheim hold many motivations in their hearts. Whatever you seek, a refuge from prying eyes, lawlessness, adventure, or answers, Niflheim will provide. If, you can survive the dangers of this bitter no-man's-land. The Black Loch The Black Loch is a small sea in the Underdark. This cavernous ocean is home to many. A Drow Metropolis, a Dwarven Kingdom, a massive spire in the middle of the Black Loch that is neutral ground and a hub for trade, clans of Kua Toa, Duergar cults, Myconid colonies, an ancient powerful dragon bored of death and destruction, deep gnome mining settlements, ruins of an illithid colony, a slumbering sea monster thought long dead. This ocean hides many secrets, and holds even more adventure.
The players have decided on Phandelver and Below, the Shattered Obelisk.
We still haven't started, we're looking for a third before we actually start the campaign!