So, I'm working on setting up a Script Mule with ScriptCards that basically lets players in a Persona TTRPG roll the To-Hit and Damage rolls for their skills automatically with their stats calculated in, and be able to change what Skills are being used by just changing the"TestSkill#" part of the code. !script {{ --#title|@{character_name} summon's their Persona; @{persona_name}! --+ --+Lugh's Skills:| --+|[t border=2 width=100%][tr][td] [sheetbutton]Skill1::SkillMule::TestSkill1[/sheetbutton][/td][td][sheetbutton]Skill2::SkillMule::TestSkill2[/sheetbutton][/td][td][sheetbutton]Skill3::SkillMule::TestSkill3[/sheetbutton][/td][td][sheetbutton]Skill4::SkillMule::TestSkill4[/sheetbutton][/td][/tr][tr][td][sheetbutton]Skill5::SkillMule::TestSkill5[/sheetbutton][/td][td][sheetbutton]Skill6::SkillMule::TestSkill6[/sheetbutton][/td][td][sheetbutton]Skill7::SkillMule::TestSkill7[/sheetbutton][/td][td][sheetbutton]Skill8::SkillMule::TestSkill8[/sheetbutton][/td][/tr][/t] --:EndOfCard| }} If anyone has any suggestions on how to pass Attribute values from one sheet to another sheet's Macro's, I would greatly appreciate it.