The notorious lich Vecna is weaving a ritual to eliminate good, obliterate the gods, and subjugate all worlds. To stop Vecna before he remakes the universe, the heroes work with three of the multiverse’s most famous archmages, travel to far-flung locales, and rebuild the legendary Rod of Seven Parts. Vecna: Eve of Ruin is a high-stakes DUNGEONS & DRAGONS adventure in which the fate of the multiverse hangs in the balance. The heroes begin in the Forgotten Realms and travel to Planescape, Spelljammer, Eberron, Ravenloft, Dragonlance, and Greyhawk as they race to save existence from obliteration. ABOUT THE DM I've been hosting regular weekly games with great success since 1993 back when I started DMing at my 7th grade school lunch table full of friends.. I remember recruiting players out of The Red Dragon Inn on AOL for impromptu instant messenger Dragonlance games back in the day. I am 44 years old now and I have never really NOT been a DM of a D&D group pretty much my entire life. I am a forever DM and I've been doing it on Roll20 for over 7 years now! As a community service I admin some of the largest dungeon master help groups on facebook. I still know how to use THAC0. In my opinion, 3.5 is NOT the greatest edition. I've even written a few award winning dmsguild modules that are making their rounds and have recently released my first Shadowrun adventure on DrivethruRPG. I'm ultimately a chill dude. When not doing the D&D thing I'm a rock n roll union musician who has donated 20 years of life towards helping out schools with computer network issues. Let's roll some dice and spin some records. hmu :) <a href="https://app.roll20.net/lfg/listing/401979/vecna-eve-of-ruin-wed-8-pm-est" rel="nofollow">https://app.roll20.net/lfg/listing/401979/vecna-eve-of-ruin-wed-8-pm-est</a> This game will require payment to the Game Master at a rate of $12 per player per session in advance via paypal. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.