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Dynamic Lightning making walls that don't exist

So I was trying to make forest map with dynamic lighting where it was hard but not impossible to see through the forest, circles sounded like the best way. If it matters, I used my display tablet to draw the circles, with the circle tool, and there are no other tokens present on the map to effect the vision. I tried this with a few different tokens, with different vision settings, and it's all the same. I've never had it do this before and I'm not sure what I should do from here... Just to reinstate there are no walls there, there wasn't any walls that were there that got removed. I switched the walls from the lighting layer to the token layer, then back, and it will still broken. Refreshed my page and it was still broken. 
Update: Moving some of the walls to gm layer and back made more fake walls. 
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Edited 1726121888
Gauss
Forum Champion
Hi Calico Cat,  Your best bet is to duplicate the page, then go to the duplicate and start removing dynamic lighting barriers until you find the one(s) causing the problem. Also, instead of switching to preview mode it is best to use a dummy account to view the changes as you are making them.
1726148716
keithcurtis
Forum Champion
Marketplace Creator
API Scripter
Info on  Dummy Accounts .
I duplicated the page and started deleting walls, I kept deleting them and different ones would appear. I think all of them are broken, and I will no longer be using dynamic lighting on this map, because I refuse to spend two more hours redoing all of the walls, to have that potentially not fix the problem. I checked a few of my old maps from before I moved to jumpgate and they seem fine. So I'm not sure what the problem is, it doesn't seem to be jumpgate. It might be my display tablet, they should maybe make sure those are at least semi compatible, because I feel like that's what caused the glitch. 
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Gauss
Forum Champion
Could you send me an invite to your game? I'd like to see if I can reproduce the problem.