This old world has seen a lot in the last few centuries. Horrors and wonders in equal measure have been visited upon the planet and its inhabitants but now the greatest threat has been unleashed. The Xiticix: Alien and unknowable bug-men from beyond space and time could well engulf the world and everything that calls it "home". As the war for the survival of all life on Earth begins, the kingdom of Lazlo leads the charge. Steeped in magic, they are perhaps the best suited to finding an end to the horrible invasion. There are tactics to test; tactics that, if they prove useful, could mean salvation for the people of Earth. The Devouring Horde is not so easily dissuaded from its own dreams of conquest, though. This is a Savage Rifts campaign set in the Hivelands of North America. Originally published by Palladium Books, Rifts is a world of high tech war machines and supernatural forces sharing a world transformed by magic into a hub for a megaverse of infinite possibilities. Players will take on the role of mercenaries and would-be heroes as they try to find a way to make a surgical strike against the heart of a hive while surviving to tell the tale. Characters will started out more experienced, although players of any experience are welcome to play and learn the Savage Worlds system! <a href="https://app.roll20.net/lfg/listing/374561/the-devouring-horde-a-savage-rifts-campaign" rel="nofollow">https://app.roll20.net/lfg/listing/374561/the-devouring-horde-a-savage-rifts-campaign</a> This game will require a payment to the Game Master at a rate of $20 per session through his startplaying.games account. Roll20 is not responsible for any payment transactions and cannot enforce any private arrangements.