Hello! I noticed a bunch of features of a character sheet are not functional in game, so I decided to take a look at improving the sheet. This is made much harder though by the mismatch in behavior of the Character Sheet Template "Preview" and the actual character sheet functionality while the game is loaded. For instance, I'm looking at the AD&D 2e sheet: <a href="https://wiki.roll20.net/ADnD_2nd_Edition_Character_sheet" rel="nofollow">https://wiki.roll20.net/ADnD_2nd_Edition_Character_sheet</a> Loading this sheet into a game shows you that the "Hide" checkbox for "Rogue Skills" in the character sheet is not working. No function. So I went to the github and pasted that source html/css into the Character Sheet Template as a custom sheet- but I find that the Preview tab shows the correct functionality of the "Hide" box. Saving this custom sheet and loading it in game continues to show the non-functional behavior of the Hide box. (Note that this github might not be the same version of that 2nd edition sheet, but that's not relevant here and they were based on the same initial sheet, the exact sheet names are a bit wonky between roll20 and the github.) I'd like to understand why this testing environment is functionally different from the production environment and what I can do to work around this. And I suppose I might as well ask, is anything else expected to be broken with this process?