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D&D 3.5 Character Sheet - Spells

When adding a spell to a character using this sheet it helpfully fills out a spell name, an emote/description and the level. However so far it seems like there is one unique (example?) spell per level (e.g. level 1 arcane is magic missile) and no way to change this to a different spell besides manually changing the text. I was wondering if there was a way to easily change the spell description, such as an online list, or perhaps some command in the sheet that I'm missing. Thanks.
1411185741

Edited 1411185989
Diana P
Pro
Sheet Author
Those are just examples of the kind of stuff you could put in the fields; you have to manually change them yourself. With the expandable sections, I could not put in more than one example per section even if I were willing to type all the spells in. I find that using a text editor and just pasting the emotes/macros in once I have them to my liking (and then saving the file) is preferable to editing them in the sheet itself.
hey Diana, do you have a list of the spells you've made macros of thus far available somewhere? I'd love to take a look at your work, use some of it in my own campaigns, and learn the secret ways of your macro-skills!
1411747109
Diana P
Pro
Sheet Author
Edward, :) here are my spell macros: <a href="https://docs.google.com/document/d/1g8fUu5XTvAw8_P" rel="nofollow">https://docs.google.com/document/d/1g8fUu5XTvAw8_P</a>... the caveats are: they are mostly druid spells (which is why the cure spells are under the 'wrong' level from the viewpoint of a cleric) and I haven't put in very many as I mostly only input the ones I need as we go (so if I haven't cast it more than once, or if it doesn't have any calculations/reminders for my GM needed, it may not get put in as a macro). Some of the use queries, some use targets, one uses selected, all use the attributes created by the character sheet. But I don't think there are any secrets in there! :D