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Making Rollable Subtables

Many of my games have random subtables. How do I make a Rollable Table roll on another Rollable Table?
1411742979

Edited 1411742996
Perhaps you could explain in a bit more detail what you are trying to do? It might help us figure out if there are ways to get the result you want as there is not, to my knowledge, a way to create 'subtables' at this time, but there might be a method to still get the same end result depending on what you want to do.
1411743539
Pat S.
Forum Champion
Sheet Author
I have not messed with rollable tables much but if you could put a macro inside the results of the first table and the result can make the roll would that work? Example Base table result 1: macro to roll option 1 table result 2: macro to roll option 2 table result 3: macro to roll option 3 table Option 1 table Result 1 result 2 result 3 Option 2 table result 1 result 2 result 3 Could you set a macro chain this way? Just speculating as I stated up above, I haven't used the tables much.
Example for Random Encounters Table 1 result: Human Subtable Human Subtable: Bandit Berserker Brigand Character Subtable
1411748251
Pat S.
Forum Champion
Sheet Author
Sarah is correct you can not put a subtable inside a table and that is why I was asking about sticking a macro into a table. Example for Random Encounters Table 1 result: Human Subtable Human Subtable: Place a macro in here that calls to the human table Bandit Berserker Brigand Character Subtable: Place a macro in here that calls to the Character table Table 2: Human have the subtable created separately Table 3: Character have the subtable created separately The only problem I see is if macros to call for the table does not work as a result. I'm pretty sure the API would handle this without any trouble so that is a possible script you might want to ask about.
Ed F. said: Example for Random Encounters Table 1 result: Human Subtable Human Subtable: Bandit Berserker Brigand Character Subtable You could also, as a workaround, figure out the odds of rolling each individual final result and weight the roll accordingly. Big pain in the tookus, however.
Prolly just have to create the first table and then roll on the second table.